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Releases: WorldSellerGame/world-seller

Release v0.1.3

27 Mar 13:52
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0.1.3 (2023-03-27)

Release v0.1.2

27 Mar 13:43
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0.1.2 (2023-03-27)

Bug Fixes

  • settings: re-enable sound options for non-dev environments (c88be7d)
  • ui: round timers better in general (a8cb999)
  • workers: workers now operate at 95% efficiency of the player (dc8da4f)

Features

  • refining: clarify UI about items that are preserved vs consumed when crafting (98d74c2)

Release v0.1.1

27 Mar 03:35
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0.1.1 (2023-03-27)

Release v0.1.0

27 Mar 03:29
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0.1.0 (2023-03-27)

Bug Fixes

  • achievements: achievements are now sorted by name (f9fdd9f)
  • achievements: canceling recipes should not give achievement progress (1d5f3b4)
  • analytics: track navigate analytics better (c7b4bb4)
  • combat: buffs and debuffs will no longer tick if combat is won by someone. closes #117 (c04771b)
  • combat: can no longer eat food while in combat (649de45)
  • combat: combat items/food in loadout should only color the name, not all of the text (4af36cb)
  • combat: ending combat should clear player buffs (f8398f7)
  • combat: energy-changing buffs do not apply current health any longer (9c0ca4a)
  • combat: escape should mark combat as ending (6b66274)
  • combat: fix buff alignment for enemies (d395f2c)
  • combat: healPerRound on enemies should correctly show healing on enemy. closes #127 (4bec6c9)
  • combat: items cannot take energy even if their referenced ability does (7a88e90)
  • combat: items should show the effect name, not key (47b6ec1)
  • combat: items with multiple effects will trigger correctly (d8bb5db)
  • combat: NaN should no longer happen for any delta applier. closes #126 (9f6b92f)
  • combat: only some stats have to stay at 1. rest can go back to 0 when an effect unapplies. closes #111 (2123918)
  • combat: speed calculations should be correct now. closes #119 (500c0f7)
  • combat: undefined mitigation causes problems (4b545eb)
  • combat: using items on self should also not cost energy (08b749e)
  • combat: you can't die from multiple dots at once (73143d4)
  • core: instead of watching . and having the CLI refresh every 10 seconds, watch src again and copy the changelog files. laziness ftl. closes #121 (076120b)
  • core: load all core icons at startup (735cd3e)
  • debug: debug menu should be position: fixed (5473633)
  • discord: fix combat discord status attachment (ae862b7)
  • dungeon: dungeon maps will correctly track the players viewport (b9d9080)
  • dungeon: dungeons no longer let you eat food (cb0d9a7)
  • dungeon: embark color should actually indicate when you get a skill point (ccdbff7)
  • dungeon: make fire a more visible color (a31cfdb)
  • dungeon: no standing still to heal in a dungeon (968531d)
  • edibles: items that only restore energy should be able to be eaten (40e8e14)
  • exchange: default exchange rate for rarity:same is 2:1, closes #115 (ee3af62)
  • gathering: gathering pages should perform better (d977d18)
  • gathering: not all gathering is fishing (d625374)
  • inventory,mercantile: inventory/stockpile page will no longer reset category when an item leaves (61524fd)
  • item: food duration is now migrated correctly (0cc2b49)
  • items: items now- have separate effects/abilities, are more distinct when in/out of combat (aa12001)
  • items: make item healing come from new properties, not stats (856c600)
  • loadout: can now select potions again for item loadout (6746983)
  • loadout: fix learned skills replacing old skills (3e1d352)
  • loadout: loadout page should perform better with larger numbers of items (ea2e229)
  • loadout: loadout should properly migrate items when they change (3e43e23)
  • loadout: no flicker when unslotting something using x (cf248cb)
  • mods: fix mod unsub for mods that don't have themes (1ec1c2e)
  • mods: mods should load tags correctly from all categories (b07dd7e)
  • recipe: mortar should preserve, not consume, the table (8641257)
  • refining: perf improvements (5f0b8af)
  • refining: refining should update when hitting craft (d5e3e42)
  • refining: wrap when ingredient list is cut off (4ad2244)
  • settings: sound should start at 100% instead of 1%, closes #114 (6a5bf0b)
  • splash: add tooltips + better named mods button to homepage (810d73e)
  • svg: add dungeon svgs to preloader. closes #139 (5d2a0d8)
  • theme: light theme icons should fill correctly (73f2383)
  • ui: better defaults for not overflowing screen size in some pages (0e974b2)
  • **ui:...
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Release v0.0.6

24 Feb 23:14
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0.0.6 (2023-02-24)

Release v0.0.5

24 Feb 23:00
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0.0.5 (2023-02-24)

Release v0.0.4

24 Feb 22:40
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0.0.4 (2023-02-24)

Bug Fixes

  • core: errors on loading empty game and trying to migrate items (b7cc657)
  • settings: better tag display etc (1743ef1)

Features

  • build: add windows build, add build to release (c674170)
  • information: add changelog button to home/settings so people can see messages like this. closes #110 (1e95b98)

Release v0.0.3

23 Feb 10:02
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0.0.3 (2023-02-23)