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Describe the bug
This might apply to other rotation matrices as well, but when WolvenKit reads a rotationMatrix (W2L>CLayer>CSectorData>BlockData>i>rotationMatrix), the matrix shows "by bz by" instead of "bx by bz" and "cz cy cz" instead of "cx cy cz". For a, everything looks good.
Screenshots
The text was updated successfully, but these errors were encountered:
Describe the bug
This might apply to other rotation matrices as well, but when WolvenKit reads a rotationMatrix (W2L>CLayer>CSectorData>BlockData>i>rotationMatrix), the matrix shows "by bz by" instead of "bx by bz" and "cz cy cz" instead of "cx cy cz". For a, everything looks good.
Screenshots
The text was updated successfully, but these errors were encountered: