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Potential issue regarding soundcache packing #35

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Ferroxius opened this issue Feb 20, 2023 · 2 comments
Open

Potential issue regarding soundcache packing #35

Ferroxius opened this issue Feb 20, 2023 · 2 comments

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@Ferroxius
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Describe the bug
Currently experiencing an issue with how wolvenkit appears to be handling the packing of the soundcache. I've been working on converting some 1.32 wems to work on 4.01+ and I have succeeded in doing so. However, when packed and installed, the mod causes the game to refuse to open at all (Similar to hitting the mod limit except I have no other mods). Considering the wem itself seems to be fine I am currently theorising that wolvenkits packing process for the soundcache is broken or simply in need of updating to NGs format

To Reproduce
Import a converted .wem file into the soundcache
Pack the mod and install it
Attempt to start the game

Expected behavior
Game not loading. Sitting in taskbar similar to 1.32 mod limit issues

Desktop

  • OS: Win11
  • Browser: Firefox
@0matyesz0
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I'm working on this issue.

@0matyesz0
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0matyesz0 commented Feb 24, 2023

Just a small note: For me, the launch will not happen after packing and installing wems from the classic game version.

0matyesz0 added a commit to 0matyesz0/WolvenKit-7 that referenced this issue Feb 24, 2023
-Tested with 1.32 wem files
-WIP: Testing with 4.01+

- related issue: WolvenKit#35
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