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innerloopBatchCount

WIP

Unity Scripting API: "innerloopBatchCount: Granularity in which workstealing is performed. A value of 32, means the job queue will steal 32 iterations and then perform them in an efficient inner loop."

See also: batch - see "Scheduling ParallelFor jobs."

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TODO: Update content based on latest version of the C# Job System Manual and Fabrice's description.