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project.godot
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project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="WildRP AMV Tool"
config/version="0.9.2"
run/main_scene="res://main.tscn"
config/use_custom_user_dir=true
config/features=PackedStringArray("4.2", "C#", "Forward Plus")
boot_splash/image="res://144x144-B.png"
boot_splash/fullsize=false
config/icon="res://144x144-B.png"
[autoload]
Settings="*res://scripts/Autoloads/Settings.cs"
SaveManager="*res://scripts/Autoloads/SaveManager.cs"
[display]
window/stretch/aspect="expand"
[dotnet]
project/assembly_name="WildRP-AMV-Tool"
[editor]
export/convert_text_resources_to_binary=false
[editor_plugins]
enabled=PackedStringArray("res://addons/async_resource_loader/plugin.cfg")
[input]
debug_left={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"echo":false,"script":null)
]
}
debug_right={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"echo":false,"script":null)
]
}
debug_up={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":119,"echo":false,"script":null)
]
}
debug_down={
"deadzone": 0.5,
"events": [null, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"echo":false,"script":null)
]
}
debug_scaleup={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":73,"key_label":0,"unicode":105,"echo":false,"script":null)
]
}
debug_scaledown={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":75,"key_label":0,"unicode":107,"echo":false,"script":null)
]
}
[layer_names]
2d_render/layer_1="Default"
2d_render/layer_2="Interior"
2d_render/layer_3="Exterior"
2d_render/layer_4="Attached to Door"
3d_render/layer_20="Reflection Probe Render"
3d_physics/layer_1="AMV Geo"
3d_physics/layer_2="Bounds Planes"
[physics]
common/physics_ticks_per_second=80
common/physics_jitter_fix=2.0
3d/physics_engine="JoltPhysics3D"
3d/solver/solver_iterations=8
jolt_3d/collisions/use_shape_margins=false
jolt_3d/solver/active_edge_threshold=1.48353
jolt_3d/limits/max_temporary_memory=128
[rendering]
global_illumination/voxel_gi/quality=1
limits/global_shader_variables/buffer_size=524288
global_illumination/sdfgi/probe_ray_count=5
anti_aliasing/quality/screen_space_aa=1
anti_aliasing/quality/use_debanding=true
[shader_globals]
probe_rendering_pass={
"type": "int",
"value": 0
}