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I have searched the existing open and closed issues.
Description
Error in combat with item cooldown's item in range condition, it should work on friendly target while in combat
conditionTest = function(state, needle)
return state and state.show and (UnitExists('target') and C_Item.IsItemInRange(state.itemname, 'target')) == (needle == 1)
end,
WeakAuras Version
dev
World of Warcraft Flavor
Retail (Default)
World of Warcraft Region
EU
Tested with only WeakAuras
I got this issue with only WeakAuras enabled
Lua Error
1x [ADDON_ACTION_BLOCKED] AddOn 'WeakAuras' tried to call the protected function 'UNKNOWN()'.
[string "@!BugGrabber/BugGrabber.lua"]:485: in function <!BugGrabber/BugGrabber.lua:485>
[string "=[C]"]: ?
[string "=[C]"]: in function `IsItemInRange'
[string "@WeakAuras/Prototypes.lua"]:5984: in function <WeakAuras/Prototypes.lua:5983>
[string "=[C]"]: in function `xpcall'
[string "@WeakAuras/Conditions.lua"]:216: in function `CallCustomConditionTest'
[string "local newActiveConditions = {};"]:14: in function `?'
[string "@WeakAuras/Conditions.lua"]:875: in function <WeakAuras/Conditions.lua:866>
[string "@WeakAuras/Conditions.lua"]:895: in function <WeakAuras/Conditions.lua:891>
[string "=[C]"]: in function `CameraOrSelectOrMoveStop'
[string "CAMERAORSELECTORMOVE"]:4: in function <[string "CAMERAORSELECTORMOVE"]:1>
Locals:
_ = Frame {
}
event = "ADDON_ACTION_BLOCKED"
events = <table> {
}
Reproduction Steps
Make new icon with Item Cooldown Progress triggger
Set an item with a range, i used a trinket that give a shield on my target
Set a condition to change color in red when Item In Range is false
Hit a target dummy to enter combat, select a friendly target => error
Is there an existing issue for this?
Description
Error in combat with item cooldown's item in range condition, it should work on friendly target while in combat
WeakAuras Version
dev
World of Warcraft Flavor
Retail (Default)
World of Warcraft Region
EU
Tested with only WeakAuras
I got this issue with only WeakAuras enabled
Lua Error
Reproduction Steps
Make new icon with Item Cooldown Progress triggger
Set an item with a range, i used a trinket that give a shield on my target
Set a condition to change color in red when Item In Range is false
Hit a target dummy to enter combat, select a friendly target => error
Last Good Version
No response
Screenshots
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Export String
Bisector Report
No response
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