From 5d074e085a9a8276c90b8d69fd80608085e2e92c Mon Sep 17 00:00:00 2001 From: Jacob Clark Date: Fri, 26 Aug 2022 14:41:46 +1200 Subject: [PATCH] remove constant logging --- BattleRoyaleMod/BattleRoyaleMod.cs | 9 ++++----- 1 file changed, 4 insertions(+), 5 deletions(-) diff --git a/BattleRoyaleMod/BattleRoyaleMod.cs b/BattleRoyaleMod/BattleRoyaleMod.cs index 401ed3e..e0e3ce0 100644 --- a/BattleRoyaleMod/BattleRoyaleMod.cs +++ b/BattleRoyaleMod/BattleRoyaleMod.cs @@ -56,6 +56,10 @@ static void Prefix(MainBaseSettingData settingData, ref Game.Scene.BattleVs.TopB __instance._battleRoyalButton.active = true; //__instance._battleRoyalButton.SetActive(true); //__instance._battleRoyalButton.SetActiveRecursively(true); + GameSceneFlowManager.instance.OnSceneLoad(Game.Define.GameScene.BattleVsTop, Game.Define.GameScene.BattleRoyal); + + + __instance._localButton.active = true; //__instance._localButton.SetActive(true); @@ -63,11 +67,6 @@ static void Prefix(MainBaseSettingData settingData, ref Game.Scene.BattleVs.TopB BuildSettings._platform = Game.Define.Platform.Switch; - FileLog.Log("TopButtonUpdate"); - foreach (var info in __instance._buttonInfo) - { - FileLog.Log($"GameObject {info.name}: Name = {info.gameObject.scene.name}; Path: {info.gameObject.scene.path}"); - } //AssetBundleManager.LoadAssetBundle(""); //AssetBundleManager.LoadAssetBundle("regioncommon/languagecommon/battleroyal"); //AssetBundleManager.LoadAssetBundle("regioncommon/languagecommon/battleroyalmatchsetting");