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Audio Example Not Running while using FFmpeg #5
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Hello @Hrushi20 , can you show your compile command with |
$ cargo run --release --example audio_classification -- ./assets/models/audio_classification/yamnet_audio_classifier_with_metadata.tflite ./assets/testdata/audio/speech_16000_hz_mono.wav Above is my cargo compile command |
Do you set the environment You should set the feature |
Yes I did set the I am not sure about |
I'm using MacOs M1 (Arm) chip. Are the FFmpeg dependencies for |
The And the feature |
Does FFmpeg and Symphonia gives different results while processing audio? I am not able to run FFmpeg on my system using README, however while processing Audio using WasmEdge Rust FFmpeg SDK, I get different results. |
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Hey! I cloned the FFmpeg Wasm Repo, compiled and imported it locally on my machine. It is working as expected. Also, I verified that FFmpeg and Symphonia gives the same Results 😄. Thanks for your time. |
I'm using Mac M1 hardware. I used the below command to build WasmEdge
$ cmake -DCMAKE_BUILD_TYPE=Release -GNinja -DWASMEDGE_BUILD_AOT_RUNTIME=OFF -DWASMEDGE_PLUGIN_WASI_NN_BACKEND="TensorflowLite" -DWASMEDGE_BUILD_TOOLS=OFF ..
I ran the below commands as well -
I'm trying to run the audio model using FFmpeg. I'm trying to compare the results of the current implementation and WasmEdge FFmpeg-Rust crate implementation and also observe the performance gain.
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