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Network protocol definition #4
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I have absolutely no idea of the different "messages" needed, or where is the limit between what the clients and the server handle. Regarding the packet framing stuff, a |
Quick summary of what we would need:
So, in summary:
Also, maybe each event should be acknowledged, to make sure all client are in sync? Ideally, there should be some kind of encryption. TLS might the be the simplest solution for that. |
c.f. network branch (very much totally WIP) |
We need to define a network protocol and implement it.
cc @edgarogh
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