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[FEATURE] [SOD.QOL] Automatically expire side jobs after a set time period to prevent stale evidence #49

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Ven0maus opened this issue Oct 9, 2024 · 0 comments
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feature New feature implementation. mod Something unrelated to SOD.Common, but for an SOD mod.

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@Ven0maus
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Ven0maus commented Oct 9, 2024

In this feature, side jobs will now automatically expire after a set period of in-game time. This is designed to enhance the realism and flow of investigations by ensuring that cases don’t linger indefinitely, preventing the accumulation of stale evidence. Once the timer on a side job runs out, any leads, evidence, or suspects tied to it will become irrelevant or harder to track down, reflecting the natural degradation of information over time.

This feature encourages players to prioritize cases more strategically and adds an extra layer of urgency to decision-making, while also keeping the game world dynamic and immersive.

@Ven0maus Ven0maus added feature New feature implementation. mod Something unrelated to SOD.Common, but for an SOD mod. labels Oct 9, 2024
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Labels
feature New feature implementation. mod Something unrelated to SOD.Common, but for an SOD mod.
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