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--force-grab-cursor not grabbing cursor #1711
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this issue is partially fixed with 19dc18e but
Screencast_20250121_203151.mp4EDIT: also happens on Arch w/ a 7900XTX |
Great, 19dc18e fixes it for me on hyprland also when changing the the focus to another window and then back, though hyprland doesn't really have a notion for alt tabbing: fixed.mp4I don't have KDE installed on this machine, but I can install it a bit later to check if I can reproduce the same issue. edit: just installed KDE and gave it a shot and the fix is working for me when I tried to run a few games Screencast_20250123_004852.mp4edit2: gah nevermind I just tried starting steam in big picture mode and I see the same behavior as @matte-schwartz Screencast_20250123_005526.mp4I also tried running a few other games and the fix worked as expected with all of them, I could only reproduce this with steam. |
@yasen-pavlov appreciate the extra testing, seems like the main thing that regressed is using |
Is there an existing issue for this?
Are you using any gamescope patches or a forked version of gamescope?
Current Behavior
On the most recent commit of master (328f06b), when I start gamescope with
--froce-grab-cursor
the mouse is not grabbed as expected , it was last working for me on 328f06b (the commit before the latest batch of commits from 2 days ago).Steps To Reproduce
gamescope --force-grab-cursor --
Hardware information
Software information
Which gamescope backends have the issue you are reporting?
Logging, screenshots, or anything else
Video showing the issue on the current commit:
bad_compressed.mp4
And a video without the issue on the latest good commit:
good_compressed.mp4
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