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"Launching Engine" #131

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W1Nd0W2 opened this issue May 9, 2022 · 0 comments
Open

"Launching Engine" #131

W1Nd0W2 opened this issue May 9, 2022 · 0 comments

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@W1Nd0W2
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W1Nd0W2 commented May 9, 2022

Hi,
So the last project worked fine but this current build is a little bit more comprehensive and isn't working as planned. When using the HTML5LaunchHelper it beings to load but then says "Launching Engine" which my previous working build of another game which did work did not say...Anyways it never actually loads the game and from what I've researched this may be due to complex blueprints. The only one of which I am using is for the water plane/reactive water which working fine on in the Unreal Editor/ when I play in the Editor on HTML5 in version 4.23. I am curious if there is any potential workaround where I can keep the reactive water and or if I should just go ahead and simplify it to its most basic components and attempt to rebuild it until it works? Anyways I am confused here as I have attempted to reduce the shader/material quality to low and essentially attempted to optimize this project as much as possible form the get go. Thanks for reading, any help is extremely appreciated.

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