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tm.c
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tm.c
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/*
* qstat
* by Steve Jankowski
*
* Gamespy query protocol
* Copyright 2005 Steven Hartland
*
* Licensed under the Artistic License, see LICENSE.txt for license terms
*
*/
#include <sys/types.h>
#ifndef _WIN32
#include <arpa/inet.h>
#include <sys/socket.h>
#endif
#include <stdlib.h>
#include <stdio.h>
#include <ctype.h>
#include "debug.h"
#include "qstat.h"
#include "packet_manip.h"
#define TM_XML_PREFIX "<?xml version=\"1.0\"?>\n<methodCall>\n<methodName>system.multicall</methodName>\n<params><param><value><array><data>\n"
#define TM_XML_SUFFIX "</data></array></value></param></params>\n</methodCall>"
#define TM_SERVERINFO "<value><struct><member><name>methodName</name><value>GetServerOptions</value></member><member><name>params</name><value><array><data></data></array></value></member></struct></value>\n<value><struct><member><name>methodName</name><value>GetCurrentChallengeInfo</value></member><member><name>params</name><value><array><data></data></array></value></member></struct></value>\n"
#define TM_PLAYERLIST "<value><struct><member><name>methodName</name><value>GetPlayerList</value></member><member><name>params</name><value><array><data><value><i4>100</i4></value><value><i4>0</i4></value></data></array></value></member></struct></value>\n"
#define TM_AUTH_TEMPLATE "<value><struct>\n<member><name>methodName</name><value><string>Authenticate</string></value></member>\n<member><name>params</name><value><array><data>\n<value><string>%s</string></value>\n<value><string>%s</string></value></data></array></value></member></struct></value>\n"
query_status_t
send_tm_request_packet(struct qserver *server)
{
char buf[2048];
char *xmlp = buf + 8;
unsigned int len;
char *user = get_param_value(server, "user", NULL);
char *password = get_param_value(server, "password", NULL);
if (!server->protocol_version) {
// No seen the version yet wait
// register_send here to ensure that timeouts function correctly
return (register_send(server));
}
// build the query xml
len = sprintf(xmlp, TM_XML_PREFIX);
if ((user != NULL) && (password != NULL)) {
len += sprintf(xmlp + len, TM_AUTH_TEMPLATE, user, password);
} else {
// Default to User / User
len += sprintf(xmlp + len, TM_AUTH_TEMPLATE, "User", "User");
}
// Always get Player info otherwise player count is invalid
// TODO: add more calls to get full player info?
server->flags |= TF_PLAYER_QUERY | TF_RULES_QUERY;
len += sprintf(xmlp + len, TM_SERVERINFO);
len += sprintf(xmlp + len, TM_PLAYERLIST);
len += sprintf(xmlp + len, TM_XML_SUFFIX);
// First 4 bytes is the length of the request
memcpy(buf, &len, 4);
// Second 4 bytes is the handle identifier ( id )
memcpy(buf + 4, &server->challenge, 4);
// prep the details we need for multi packet responses
// we expect at least 1 packet response
server->saved_data.pkt_max = 1;
return (send_packet(server, buf, len + 8));
}
query_status_t
deal_with_tm_packet(struct qserver *server, char *rawpkt, int pktlen)
{
char *s;
char *pkt = rawpkt;
char *key = NULL, *value = NULL, *tmpp = NULL;
char fullname[256];
struct player *player = NULL;
int pkt_max = server->saved_data.pkt_max;
unsigned total_len, expected_len;
int method_response = 1;
debug(2, "processing...");
s = rawpkt;
// We may get the setup handle and the protocol version in one packet we may not
// So we continue to parse if we see the handle
if ((4 <= pktlen) && (0 == memcmp(pkt, "\x0b\x00\x00\x00", 4))) {
// setup handle identifier
// greater 2^31 = XML-RPC, less = callback
server->challenge = 0x80000001;
if (4 == pktlen) {
return (0);
}
pktlen -= 4;
pkt += 4;
}
if ((11 <= pktlen) && (1 == sscanf(pkt, "GBXRemote %d", &server->protocol_version))) {
// Got protocol version send request
send_tm_request_packet(server);
return (0);
}
if ((8 <= pktlen) && (0 == memcmp(pkt + 4, &server->challenge, 4))) {
// first 4 bytes = the length
// Note: We use pkt_id to store the length of the expected packet
// this could cause loss but very unlikely
unsigned long len;
memcpy(&len, rawpkt, 4);
// second 4 bytes = handle identifier we sent in the request
if (8 == pktlen) {
// split packet
// we have at least one more packet coming
if (!add_packet(server, len, 0, 2, pktlen, rawpkt, 1)) {
// fatal error e.g. out of memory
return (-1);
}
return (0);
} else {
// ensure the length is stored
server->saved_data.pkt_id = (int)len;
s += 8;
}
}
total_len = combined_length(server, server->saved_data.pkt_id);
expected_len = server->saved_data.pkt_id;
debug(2, "total: %d, expected: %d\n", total_len, expected_len);
if (total_len < expected_len + 8) {
// we dont have a complete response add the packet
int last, new_max;
if (total_len + pktlen >= expected_len + 8) {
last = 1;
new_max = pkt_max;
} else {
last = 0;
new_max = pkt_max + 1;
}
if (!add_packet(server, server->saved_data.pkt_id, pkt_max - 1, new_max, pktlen, rawpkt, 1)) {
// fatal error e.g. out of memory
return (-1);
}
if (last) {
// we are the last packet run combine to call us back
return (combine_packets(server));
}
return (0);
}
server->n_servers++;
if (server->server_name == NULL) {
server->ping_total += time_delta(&packet_recv_time, &server->packet_time1);
} else {
gettimeofday(&server->packet_time1, NULL);
}
// Terminate the packet data
pkt = (char *)malloc(pktlen + 1);
if (NULL == pkt) {
debug(0, "Failed to malloc memory for packet terminator\n");
return (MEM_ERROR);
}
memcpy(pkt, rawpkt, pktlen);
pkt[pktlen] = '\0';
//fprintf( stderr, "S=%s\n", s );
s = strtok(pkt + 8, "\015\012");
while (NULL != s) {
//fprintf( stderr, "S=%s\n", s );
if (0 == strncmp(s, "<member><name>", 14)) {
key = s + 14;
tmpp = strstr(key, "</name>");
if (NULL != tmpp) {
*tmpp = '\0';
}
s = strtok(NULL, "\015\012");
value = NULL;
continue;
} else if ((NULL != key) && (0 == strncmp(s, "<value>", 7))) {
// value
s += 7;
if (0 == strncmp(s, "<string>", 8)) {
// String
value = s + 8;
tmpp = strstr(s, "</string>");
} else if (0 == strncmp(s, "<i4>", 4)) {
// Int
value = s + 4;
tmpp = strstr(s, "</i4>");
} else if (0 == strncmp(s, "<boolean>", 9)) {
// Boolean
value = s + 9;
tmpp = strstr(s, "</boolean>");
} else if (0 == strncmp(s, "<double>", 8)) {
// Double
value = s + 8;
tmpp = strstr(s, "</double>");
}
// also have struct and array but not interested in those
if (NULL != tmpp) {
*tmpp = '\0';
}
if (NULL != value) {
debug(4, "%s = %s\n", key, value);
}
} else if ((0 == strncmp(s, "</struct>", 9)) && (3 > method_response)) {
// end of method response
method_response++;
}
if ((NULL != value) && (NULL != key)) {
switch (method_response) {
case 1:
// GetServerOptions response
if (0 == strcmp("Name", key)) {
server->server_name = strdup(value);
} else if (0 == strcmp("CurrentMaxPlayers", key)) {
server->max_players = atoi(value);
} else {
sprintf(fullname, "server.%s", key);
add_rule(server, fullname, value, NO_FLAGS);
}
break;
case 2:
// GetCurrentChallengeInfo response
if (0 == strcmp("Name", key)) {
server->map_name = strdup(value);
} else {
sprintf(fullname, "challenge.%s", key);
add_rule(server, fullname, value, NO_FLAGS);
}
break;
case 3:
// GetPlayerList response
// Player info
if (0 == strcmp("Login", key)) {
player = add_player(server, server->n_player_info);
server->num_players++;
} else if (NULL != player) {
if (0 == strcmp("NickName", key)) {
player->name = strdup(value);
} else if (0 == strcmp("PlayerId", key)) {
//player->number = atoi( value );
} else if (0 == strcmp("TeamId", key)) {
player->team = atoi(value);
} else if (0 == strcmp("IsSpectator", key)) {
player->flags = player->flags & 1;
} else if (0 == strcmp("IsInOfficialMode", key)) {
player->flags = player->flags & 2;
} else if (0 == strcmp("LadderRanking", key)) {
player->score = atoi(value);
}
}
break;
}
value = NULL;
}
s = strtok(NULL, "\015\012");
}
free(pkt);
if (0 == strncmp(rawpkt + pktlen - 19, "</methodResponse>", 17)) {
// last packet seen
return (DONE_FORCE);
}
return (INPROGRESS);
}