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CHANGELOG.md

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Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

v0.8.5 - 2024-02-11

Changed

  • Fixed WeaponStatus HUD Element being imported in main ZScript file incorrectly.
  • Update Build Scripts.

v0.8.4 - 2024-02-05

Added

  • Add more example HUD Screenshots, made by the community.

Changed

  • Add counts to FullInventory HUD Element.
  • Update Build Scripts.

v0.8.3 - 2024-01-19

Changed

  • Add safety check for getting font for HUD Elements.

v0.8.2 - 2024-01-18

Added

  • Add Tissue Damage Counter HUD Element.

Changed

  • Fix Aggro Counter value format.

v0.8.1 - 2024-01-13

Changed

  • Fix EKG loop logic.

v0.8.0 - 2024-01-09

Added

  • Add ability to configure how many bars the EKG will track/render.
  • Add support for Cozi's Offworld Wares' Intox Tokens to BAC Stat Counter.
  • Add Squad Status HUD Element.
  • Add Font, Font Color, & Font Scaling CVARs to all relevant HUD Elements.
  • Add Speed Counter HUD Element.
  • Add Armour Strip Counter HUD Element.
  • Added various fluid units to Blood Loss Counter.
  • Add Level Kills Counter HUD Element.
  • Add Level Secrets Counter HUD Element.

Changed

  • Rename Stat Counter icons, add missing ones for placeholders.
  • Fix EKG, Encumbrance, & Weapon Sprite scaling issues.
  • Add Weapon Sprite scaling options back to Options Menu.

v0.7.0 - 2023-10-07

Added

  • Add TedTheDragon's personal HUD preset (#63).
  • Add Weapon Help Text HUD Element (#65).
  • Add Object Description HUD Element (#65).

v0.6.0 - 2023-08-25

Added

  • Add BAC Counter HUD Element.
  • Add Blood Pressure Counter HUD Element.
  • Added missing DoomNukem Credits.
  • Add UaS Respirator Overlay HUD Element (#58).
  • Add Air Stat Counter HUD Element (#59).
  • Add Merchant's MercBucks Counter HUD Element (#60).

v0.5.1 - 2023-06-14

Changed

  • Fix "Always Visible" Option Menu Label.

v0.5.0 - 2023-06-14

Added

  • Added a superfluous amount of stat counters (#51):
    • Aggravated Damage
    • Berserk Cooldown
    • Blood Loss
    • Burns
    • Archvile Curses
    • Fire Douse
    • Frag Shards
    • Heartrate
    • Heat
    • Incap
    • Second Flesh

Changed

  • Add safety check for another Hideous Helmet Wound Counter CVAR.

v0.4.1 - 2023-05-28

Changed

  • Add safety check for another Hideous Helmet Wound Counter CVAR.

v0.4.0 - 2023-05-27

Added

  • Add Blood Bag Counter HUD Element (#32).
  • Add Radsuit Overlay override (#33).
  • Add new common Base Counter HUD Element (#43).
  • Add Fatigue Counter HUD Element (#44).
  • Add Stunned Counter HUD Element (#45).

Changed

  • Fix Hard Dependency on Hideous Helmet (#34).
  • Organize UDV Backgrounds & Radsuit Graphics (#37).
  • Clean up Armour HUD Element Offsets (#39).

v0.3.1 - 2023-04-11

Changed

  • Add missing TEXTURES lumps to the PK3.

v0.3.0 - 2023-04-11

Added

  • Add Blues Counter HUD Element.

Changed

  • Use string comparison for classname checks to remove hard dependencies.
  • Fix Armour Menus relying on AmmoCounters to be enabled.
  • Use WAN Sneaking Suit's own durability stat.
  • Update Armour/Helmet Overrides for latest HUDCore.
  • Refine Preset defaults, console commands, refactor CVARs, etc.

v0.2.0 - 2023-04-08

Added

  • Add Shieldcore to Armour HUD Element (#16).
  • Add Stim Counter HUD Element (#17).
  • Add Berserk Counter HUD Element (#18).

Changed

  • Fixed Ammo Counters & Weapon Stash scaling issues in the automap.
  • Fix issues with WoundCounter HUD Element when running without Hideous Helmet.
  • Fix Gyro Stabilizer (#15).

v0.1.0 - 2023-03-03

Added

  • Added Swampyrad's Resident Evil 1 HUD Preset.
  • Added automatic scaling options to HUD Background Element.

Changed

  • Added ability to scale Full Inventory & Ammo Counters per item.
  • Update CVAR names from overlay to background.
  • Refine "Gridlike" HUD Elements.
  • Adjust WeaponStash CVAR values.
  • Adjust scaling logic to support newly added auto-scaling options.
  • Extend Position CVAR Options.

v0.0.3 - 2023-02-28

Changed

  • Fix graphics folder naming convention.

v0.0.2 - 2023-02-27

Changed

  • Added credits for UDV assets.
  • Added Weapon Stash HUD Element.
  • Added ability to scale keys offsets individually.
  • Added ability to scale Full Inventory & Ammo Counters per row/column.

v0.0.1 - 2023-02-24

Added

  • Initial Release.