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Add NotEnoughResources #48

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UndeadZeratul opened this issue Nov 28, 2014 · 5 comments
Open

Add NotEnoughResources #48

UndeadZeratul opened this issue Nov 28, 2014 · 5 comments
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@UndeadZeratul
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Because @hilburn said to. :P

Plus it'd be a neat NEI plugin to have

@UndeadZeratul UndeadZeratul self-assigned this Nov 28, 2014
@UndeadZeratul UndeadZeratul added this to the v1.0 Release milestone Nov 28, 2014
@hilburn
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hilburn commented Nov 28, 2014

damn right i did :P
I'll prioritise the compatibility for the mods you have included in the pack if you give me a list of a) everything that adds or modifies worldgen, b) everything that adds or modifies mobs/mob drops

@UndeadZeratul
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World Generation
  • Underground Biomes adds many different types of stone, and changes ores into their own version so that they fit within the rock types.
  • Tinker's Construct adds the copper, tin, aluminum, cobalt, and ardite.
  • Hardcore Ender Expansion adds everything that's in The End.
  • Biomes O Plenty adds the gemstones and a bunch of trees.
  • Natura adds a bunch of trees and world generation.
  • Pam's Harvestcraft adds gardens that drop different kinds of food.
  • Nether Ores adds a bunch of overworld ores in the nether, with interesting consequences for mining them.
  • Pam's Temperate Plants just adds a bunch of aesthetic plants that don't really do anything practical.
  • Chisel adds limestone and marble.
  • Garden Stuff adds their own chest loot, if that matters.
  • Doomlike Dungeons adds procedural dungeons with mob spawners and chest loot
  • Deadly World adds a bunch of spawners and traps underground.
  • Falling Meteors adds worldgen, if you count the fact that they generate after you've explored them due to the meteor falling out of the sky.
  • Twilight Forest adds an entirely new dimension
Mob Changes
  • Infernal Mobs randomly picks certain mobs and makes them tougher, but also has them drop from a specific list of items.
  • Dark Menagerie adds a few new mobs.
  • Falling Meteors adds a mob or two.
  • Hardcore Ender Expansion adds their own mobs, as well as revamps the Ender Dragon.
  • Lycanite's Mobs adds a huge amount of new mobs.
  • Natura adds a few new Nether mobs.
  • Random Things adds a spectre that spawns at a low chance when a mob is killed, that drops its own stuff.
  • Special Mobs adds new variations to vanilla mobs.
  • Twilight Forest adds a bunch of mobs in the titular dimension.

@hilburn
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hilburn commented Nov 29, 2014

Tinker's Construct is done
Nether Ores is done
other than that - we'll see

@UndeadZeratul
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I think instead of trying to get NER working with what I have currently in TWBB, I'm going to instead look towards using JER for TWBB2.

@UndeadZeratul
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After my recent attempt at making a few videos for TWBB, I've noticed how much NER could help with things like mob drops, and I'm thinking of investigating how much effort it would be to include it again. This would have to be for v1.2.x though, not v1.1.x

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