diff --git a/COMPILING.md b/COMPILING.md index 51e661cf8..f0505561d 100644 --- a/COMPILING.md +++ b/COMPILING.md @@ -56,6 +56,7 @@ Optional libraries: - `./game/ultrastardx[.exe]` (on MacOS: `open UltraStarDeluxe.app`) #### configure flags +* `--enable-debug`: Outputs warnings and errors from Error.log also to the console, and prints stacktraces when an EAccessViolation occurs. * `--with-portaudio`: This is the default. * `--without-portaudio`: Use SDL audio input instead. This should support newer platforms like PulseAudio and PipeWire. diff --git a/README.md b/README.md index 183bb3809..28d0a705f 100644 --- a/README.md +++ b/README.md @@ -45,7 +45,7 @@ The [wiki](https://github.com/UltraStar-Deluxe/USDX/wiki) contains more informat There are two main ways to compile the game: 1. Lazarus IDE -2. `./autogen.sh && ./configure && make` +2. `./autogen.sh && ./configure [--enable-debug] && make` The executable will be `game/ultrastardx[.exe]`.