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<section id="bgui-utils">
<h1>bgui_utils<a class="headerlink" href="#bgui-utils" title="Link to this heading"></a></h1>
<dl class="py class">
<dt class="sig sig-object py" id="bgui.bgui_utils.Layout">
<em class="property"><span class="pre">class</span><span class="w"> </span></em><span class="sig-prename descclassname"><span class="pre">bgui.bgui_utils.</span></span><span class="sig-name descname"><span class="pre">Layout</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="n"><span class="pre">sys</span></span></em>, <em class="sig-param"><span class="n"><span class="pre">data</span></span></em><span class="sig-paren">)</span><a class="headerlink" href="#bgui.bgui_utils.Layout" title="Link to this definition"></a></dt>
<dd><p>Bases: <a class="reference internal" href="widget.html#bgui.widget.Widget" title="bgui.widget.Widget"><code class="xref py py-class docutils literal notranslate"><span class="pre">Widget</span></code></a></p>
<p>A base layout class to be used with the BGUI System</p>
<dl class="field-list simple">
<dt class="field-odd">Parameters<span class="colon">:</span></dt>
<dd class="field-odd"><ul class="simple">
<li><p><strong>sys</strong> – The BGUI system.</p></li>
<li><p><strong>data</strong> – User data.</p></li>
</ul>
</dd>
</dl>
<dl class="py method">
<dt class="sig sig-object py" id="bgui.bgui_utils.Layout.update">
<span class="sig-name descname"><span class="pre">update</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#bgui.bgui_utils.Layout.update" title="Link to this definition"></a></dt>
<dd><p>A function that is called by the system to update the widget
(subclasses should override this)</p>
</dd></dl>
</dd></dl>
<dl class="py class">
<dt class="sig sig-object py" id="bgui.bgui_utils.System">
<em class="property"><span class="pre">class</span><span class="w"> </span></em><span class="sig-prename descclassname"><span class="pre">bgui.bgui_utils.</span></span><span class="sig-name descname"><span class="pre">System</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="n"><span class="pre">theme</span></span><span class="o"><span class="pre">=</span></span><span class="default_value"><span class="pre">None</span></span></em><span class="sig-paren">)</span><a class="headerlink" href="#bgui.bgui_utils.System" title="Link to this definition"></a></dt>
<dd><p>Bases: <a class="reference internal" href="system.html#bgui.system.System" title="bgui.system.System"><code class="xref py py-class docutils literal notranslate"><span class="pre">System</span></code></a></p>
<p>A system that is intended to be used with BGE games</p>
<dl class="field-list simple">
<dt class="field-odd">Parameters<span class="colon">:</span></dt>
<dd class="field-odd"><ul class="simple">
<li><p><strong>theme</strong> – The path to a theme directory.</p></li>
<li><p><strong>data</strong> – User data.</p></li>
</ul>
</dd>
</dl>
<dl class="py method">
<dt class="sig sig-object py" id="bgui.bgui_utils.System.load_layout">
<span class="sig-name descname"><span class="pre">load_layout</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="n"><span class="pre">layout</span></span></em>, <em class="sig-param"><span class="n"><span class="pre">data</span></span><span class="o"><span class="pre">=</span></span><span class="default_value"><span class="pre">None</span></span></em><span class="sig-paren">)</span><a class="headerlink" href="#bgui.bgui_utils.System.load_layout" title="Link to this definition"></a></dt>
<dd><p>Load a layout and replace any previously loaded layout</p>
</dd></dl>
<dl class="field-list simple">
<dt class="field-odd">Parameters<span class="colon">:</span></dt>
<dd class="field-odd"><ul class="simple">
<li><p><strong>layout</strong> – The layout to load (None to have no layouts loaded).</p></li>
<li><p><strong>data</strong> – User data to send to the layout’s constructor.</p></li>
</ul>
</dd>
</dl>
<dl class="py method">
<dt class="sig sig-object py" id="bgui.bgui_utils.System.add_overlay">
<span class="sig-name descname"><span class="pre">add_overlay</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="n"><span class="pre">overlay</span></span></em>, <em class="sig-param"><span class="n"><span class="pre">data</span></span><span class="o"><span class="pre">=</span></span><span class="default_value"><span class="pre">None</span></span></em><span class="sig-paren">)</span><a class="headerlink" href="#bgui.bgui_utils.System.add_overlay" title="Link to this definition"></a></dt>
<dd><p>Add an overlay layout, which sits on top of the currently loaded layout</p>
</dd></dl>
<dl class="field-list simple">
<dt class="field-odd">Parameters<span class="colon">:</span></dt>
<dd class="field-odd"><ul class="simple">
<li><p><strong>overlay</strong> – The layout to add as an overlay.</p></li>
<li><p><strong>data</strong> – User data to send to the layout’s constructor.</p></li>
</ul>
</dd>
</dl>
<dl class="py method">
<dt class="sig sig-object py" id="bgui.bgui_utils.System.remove_overlay">
<span class="sig-name descname"><span class="pre">remove_overlay</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="n"><span class="pre">overlay</span></span></em><span class="sig-paren">)</span><a class="headerlink" href="#bgui.bgui_utils.System.remove_overlay" title="Link to this definition"></a></dt>
<dd><p>Remove an overlay layout by name</p>
</dd></dl>
<dl class="field-list simple">
<dt class="field-odd">Parameters<span class="colon">:</span></dt>
<dd class="field-odd"><p><strong>overlay</strong> – The class name of the overlay to remove (this is the same name as the layout used to add the overlay)</p>
</dd>
</dl>
<dl class="py method">
<dt class="sig sig-object py" id="bgui.bgui_utils.System.toggle_overlay">
<span class="sig-name descname"><span class="pre">toggle_overlay</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="n"><span class="pre">overlay</span></span></em>, <em class="sig-param"><span class="n"><span class="pre">data</span></span><span class="o"><span class="pre">=</span></span><span class="default_value"><span class="pre">None</span></span></em><span class="sig-paren">)</span><a class="headerlink" href="#bgui.bgui_utils.System.toggle_overlay" title="Link to this definition"></a></dt>
<dd><p>Toggle an overlay (if the overlay is active, remove it, otherwise add it)</p>
</dd></dl>
<dl class="field-list simple">
<dt class="field-odd">Parameters<span class="colon">:</span></dt>
<dd class="field-odd"><ul class="simple">
<li><p><strong>overlay</strong> – The class name of the layout to toggle.</p></li>
<li><p><strong>data</strong> – User data to send to the layout’s constructor.</p></li>
</ul>
</dd>
</dl>
<dl class="py method">
<dt class="sig sig-object py" id="bgui.bgui_utils.System.run">
<span class="sig-name descname"><span class="pre">run</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#bgui.bgui_utils.System.run" title="Link to this definition"></a></dt>
<dd><p>A high-level method to be run every frame</p>
</dd></dl>
</dd></dl>
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