It's like pissing razor-blades.
Managing World of Darkness live games is a bitch, with most of the management done in excel or google spreadsheets. Providing a useful interface for users to access and manage their character sheets is also a pain, and leads to far more administrative overhead than should be required.
The solution? Automate.
The projects dependencies and build configuration is managed by Maven, with a grand total of 6 modules to work with:
- parent
- core
- persist
- webapp
- mobile