From a1fca9f7864dd511a237e16c0b5c28a6ca696fb3 Mon Sep 17 00:00:00 2001 From: Seva Maltsev Date: Sat, 21 Oct 2023 20:18:07 -0400 Subject: [PATCH] Updated translations --- dataScripts/src/translations.ts | 6 +++--- package.json | 2 +- public/locales/de/materials.json | 1 - public/locales/en/materials.json | 5 ++--- public/locales/es/materials.json | 1 - public/locales/fr/materials.json | 1 - public/locales/it/materials.json | 1 - public/locales/jp/materials.json | 1 - public/locales/ko/materials.json | 1 - public/locales/pl/materials.json | 1 - public/locales/pt/materials.json | 1 - public/locales/ru/materials.json | 1 - public/locales/zh/materials.json | 1 - public/manifest.json | 5 +++-- 14 files changed, 9 insertions(+), 19 deletions(-) diff --git a/dataScripts/src/translations.ts b/dataScripts/src/translations.ts index 4891badc..84f152ed 100644 --- a/dataScripts/src/translations.ts +++ b/dataScripts/src/translations.ts @@ -5,11 +5,11 @@ import { parse } from "csv-parse/sync"; const noitaData = path.resolve( require("os").homedir(), - ".steam/debian-installation/steamapps/compatdata/881100/pfx/drive_c/users/steamuser/AppData/LocalLow/Nolla_Games_Noita/" + ".steam/debian-installation/steamapps/compatdata/881100/pfx/drive_c/users/steamuser/AppData/LocalLow/Nolla_Games_Noita/", ); const translationFile = path.resolve( require("os").homedir(), - ".steam/debian-installation/steamapps/common/Noita/data/translations/common.csv" + ".steam/debian-installation/steamapps/common/Noita/data/translations/common.csv", ); const translationCSV = fs.readFileSync(translationFile).toString(); @@ -54,6 +54,6 @@ for (let i = 1; i < locales.length; i++) { fs.writeFileSync(path.resolve(__dirname, `./locales/${locale}/app.json`), JSON.stringify({}, null, 2)); fs.writeFileSync( path.resolve(__dirname, `./locales/${locale}/materials.json`), - JSON.stringify(translation[locale], null, 2) + JSON.stringify(translation[locale], null, 2), ); } diff --git a/package.json b/package.json index f8da0e11..7d9d68f1 100755 --- a/package.json +++ b/package.json @@ -1,6 +1,6 @@ { "name": "noitool", - "version": "2.28.5", + "version": "2.28.6", "private": true, "homepage": "https://www.noitool.com/", "dependencies": { diff --git a/public/locales/de/materials.json b/public/locales/de/materials.json index 911a22b3..01bf5bca 100644 --- a/public/locales/de/materials.json +++ b/public/locales/de/materials.json @@ -1829,7 +1829,6 @@ "$perk_no_more_shuffle": "Kein Mischen mehr", "$perkdesc_no_more_shuffle": "Von nun an gibt es keine Zufallszauberstäbe mehr. Die Zauberstäbe, die du trägst, werden ebenfalls zu Nicht-Zufallszauberstäben.", "$perk_vampirism": "Vampirismus", - "$perkdesc_vampirism": "Du verlierst 25 % der maximalen Gesundheit, kannst aber die Gesundheit durch das Trinken von Blut wieder auffüllen. Blut beeinflusst den Sättigungsgrad nicht.", "$perk_no_wand_editing": "Keine Zauberstab-Bearbeitung", "$perkdesc_no_wand_editing": "Zauberstäbe können nicht bearbeitet werden, aber Feinde können Blutgeld fallen lassen.", "$perk_telekinesis": "Telekinetischer Kick", diff --git a/public/locales/en/materials.json b/public/locales/en/materials.json index 783d3332..ce24f99a 100644 --- a/public/locales/en/materials.json +++ b/public/locales/en/materials.json @@ -383,7 +383,7 @@ "$animal_lukki_creepy_long": "Kasvoton Lukki", "$animal_lukki_longleg": "Lukki", "$animal_acidshooter": "Happonuljaska", - "$animal_alchemist": "Alkemisti", + "$animal_alchemist": "Puistokemisti", "$animal_ant": "Murkku", "$animal_assassin": "Salamurhaajarobotti", "$animal_barfer": "Turvonnu velho", @@ -1829,7 +1829,6 @@ "$perk_no_more_shuffle": "No More Shuffle", "$perkdesc_no_more_shuffle": "Most of the wands will be non shuffling. The wands you carry with you turn into non-shufflers too.", "$perk_vampirism": "Vampirism", - "$perkdesc_vampirism": "You lose 25% maximum health, but can replenish health by drinking blood. Blood doesn't affect satiation level.", "$perk_no_wand_editing": "No Wand Tinkering", "$perkdesc_no_wand_editing": "Wands cannot be tinkered with, but enemies may drop blood money.", "$perk_telekinesis": "Telekinetic Kick", @@ -3476,4 +3475,4 @@ "$item_kaljapullo": "Kaljapullo", "$perk_iron_stomach": "Iron Stomach", "$perkdesc_iron_stomach": "You no longer suffer from negative effects of eating." -} +} \ No newline at end of file diff --git a/public/locales/es/materials.json b/public/locales/es/materials.json index 1d0770c0..d6a2008c 100644 --- a/public/locales/es/materials.json +++ b/public/locales/es/materials.json @@ -1829,7 +1829,6 @@ "$perk_no_more_shuffle": "Basta de sorpresas", "$perkdesc_no_more_shuffle": "La mayoría de varitas no serán aleatorias. Las varitas que lleves contigo también se convierten en no-aleatorias.", "$perk_vampirism": "Vampirismo", - "$perkdesc_vampirism": "Pierdes un 25 % de tu salud máxima, pero puedes beber sangre para recuperar salud. La sangre no afecta al nivel de saciedad.", "$perk_no_wand_editing": "No se trastea con las varitas", "$perkdesc_no_wand_editing": "No se puede andar modificando las varitas, pero los enemigos pueden dejar caer dinero sangriento.", "$perk_telekinesis": "Patada telequinética", diff --git a/public/locales/fr/materials.json b/public/locales/fr/materials.json index ad16a2e5..3db3cb9c 100644 --- a/public/locales/fr/materials.json +++ b/public/locales/fr/materials.json @@ -1829,7 +1829,6 @@ "$perk_no_more_shuffle": "L'aléatoire, c'est fini", "$perkdesc_no_more_shuffle": "La plupart des baguettes ne seront plus aléatoires. Les baguettes que vous transportez deviennent également non aléatoires.", "$perk_vampirism": "Vampirisme", - "$perkdesc_vampirism": "Vous perdez 25 % de votre santé max., mais vous pouvez restaurer votre santé en buvant du sang. Le sang n'a aucun effet sur la satiété.", "$perk_no_wand_editing": "Pas de modification de baguette", "$perkdesc_no_wand_editing": "Impossible de modifier les baguettes, mais les ennemis peuvent lâcher des pépites d'or rouges.", "$perk_telekinesis": "Coup de pied télékinétique", diff --git a/public/locales/it/materials.json b/public/locales/it/materials.json index 55e07772..37be4229 100644 --- a/public/locales/it/materials.json +++ b/public/locales/it/materials.json @@ -1829,7 +1829,6 @@ "$perk_no_more_shuffle": "No: ordine casuale", "$perkdesc_no_more_shuffle": "La maggior parte delle bacchette non passano più in rassegna gli incantesimi assegnati in ordine casuale. Lo stesso si applica alle bacchette che porti con te.", "$perk_vampirism": "Vampirismo", - "$perkdesc_vampirism": "Perdi il 25% della salute massima, ma puoi ripristinarne bevendo sangue. Il sangue non influenza il livello di sazietà.", "$perk_no_wand_editing": "Nessuna modifica alle bacchette", "$perkdesc_no_wand_editing": "Le bacchette non possono essere modificate, ma i nemici potrebbero lasciare oro insanguinato.", "$perk_telekinesis": "Calcio telecinetico", diff --git a/public/locales/jp/materials.json b/public/locales/jp/materials.json index 648effb1..19d78960 100644 --- a/public/locales/jp/materials.json +++ b/public/locales/jp/materials.json @@ -1829,7 +1829,6 @@ "$perk_no_more_shuffle": "シャッフル無し", "$perkdesc_no_more_shuffle": "ほとんどの杖のシャッフルが発生しない。現在所持している杖もシャッフルしなくなる。", "$perk_vampirism": "吸血鬼", - "$perkdesc_vampirism": "最大HPの25%を失いますが、血を飲むことでHPを補充することができます。血は満腹レベルに影響しません。", "$perk_no_wand_editing": "杖工作なし", "$perkdesc_no_wand_editing": "杖の工作ができなくなるが、敵が血の金塊を落とすようになる。", "$perk_telekinesis": "念動力キック", diff --git a/public/locales/ko/materials.json b/public/locales/ko/materials.json index 4074cf78..2e75f229 100644 --- a/public/locales/ko/materials.json +++ b/public/locales/ko/materials.json @@ -1829,7 +1829,6 @@ "$perk_no_more_shuffle": "섞기 제거", "$perkdesc_no_more_shuffle": "이제 완드가 섞이지 않습니다. 들고 있는 완드도 섞이지 않는 완드로 바뀝니다.", "$perk_vampirism": "흡혈", - "$perkdesc_vampirism": "최대 체력의 25%를 상실하지만 피를 마셔 체력을 회복할 수 있습니다. 피는 포만감에 영향을 주지 않습니다.", "$perk_no_wand_editing": "완드 개조 없음", "$perkdesc_no_wand_editing": "완드를 개조할 수 없으며 대신 적들이 피 묻은 돈을 떨어뜨립니다.", "$perk_telekinesis": "염력 킥", diff --git a/public/locales/pl/materials.json b/public/locales/pl/materials.json index edca2a44..955df3ed 100644 --- a/public/locales/pl/materials.json +++ b/public/locales/pl/materials.json @@ -1829,7 +1829,6 @@ "$perk_no_more_shuffle": "Koniec z tasowaniem", "$perkdesc_no_more_shuffle": "Od teraz większość różdżek będzie nietasujących. Różdżki, które masz przy sobie, zamieniają się w nietasujące.", "$perk_vampirism": "Wampiryzm", - "$perkdesc_vampirism": "Tracisz 25% maksymalnego zdrowia, ale odzyskujesz zdrowie, pijąc krew. Krew nie wpływa na poziom nasycenia.", "$perk_no_wand_editing": "Bez majsterkowania przy różdżkach", "$perkdesc_no_wand_editing": "Nie można już majsterkować przy różdżkach, ale wrogowie mogą upuścić krwawe pieniądze.", "$perk_telekinesis": "Kopnięcie telekinetyczne", diff --git a/public/locales/pt/materials.json b/public/locales/pt/materials.json index c8e8dde0..f3e49534 100644 --- a/public/locales/pt/materials.json +++ b/public/locales/pt/materials.json @@ -1829,7 +1829,6 @@ "$perk_no_more_shuffle": "Chega de alternar", "$perkdesc_no_more_shuffle": "A maioria das varinhas deixará de ser de alternância, inclusive as varinhas em posse.", "$perk_vampirism": "Vampirismo", - "$perkdesc_vampirism": "Você perde 25% da vida máxima, mas pode restabelecê-la se beber sangue. O sangue não altera o seu nível de satisfação.", "$perk_no_wand_editing": "Varinhas inalteráveis", "$perkdesc_no_wand_editing": "Varinhas não podem ser alteradas, mas inimigos mortos deixam dinheiro ensanguentado.", "$perk_telekinesis": "Chute telecinético", diff --git a/public/locales/ru/materials.json b/public/locales/ru/materials.json index beaa3541..a3b2604f 100644 --- a/public/locales/ru/materials.json +++ b/public/locales/ru/materials.json @@ -1829,7 +1829,6 @@ "$perk_no_more_shuffle": "Упорядоченность", "$perkdesc_no_more_shuffle": "Большинство жезлов не будут накладывать заклинания в случайном порядке. Жезлы, которые вы носите с собой, тоже перестанут так делать.", "$perk_vampirism": "Вампиризм", - "$perkdesc_vampirism": "Вы теряете 25% максимального здоровья, но можете восстанавливать ОЗ, выпивая кровь (не влияет на уровень насыщения).", "$perk_no_wand_editing": "Запрет на изменения жезлов", "$perkdesc_no_wand_editing": "Жезлы нельзя изменять, но из врагов могут выпадать кровавые деньги.", "$perk_telekinesis": "Телекинетический пинок", diff --git a/public/locales/zh/materials.json b/public/locales/zh/materials.json index ea532149..fc8ec5ae 100644 --- a/public/locales/zh/materials.json +++ b/public/locales/zh/materials.json @@ -1829,7 +1829,6 @@ "$perk_no_more_shuffle": "不再乱序", "$perkdesc_no_more_shuffle": "大多数魔杖为非乱序魔杖。你持有的魔杖也会变成非乱序魔杖。", "$perk_vampirism": "吸血术", - "$perkdesc_vampirism": "你丧失 25% 最大生命值,但饮用血液可以补充生命值。血液不会影响饱食度。", "$perk_no_wand_editing": "魔杖无法修补", "$perkdesc_no_wand_editing": "魔杖无法修补,但敌人会掉落抚恤金。", "$perk_telekinesis": "念动力踢击", diff --git a/public/manifest.json b/public/manifest.json index 325bae7c..ce6ffe69 100755 --- a/public/manifest.json +++ b/public/manifest.json @@ -1,12 +1,13 @@ { - "short_name": "Noita tools", + "short_name": "Noitool", "name": "tools for Noita", "icons": [ { "src": "/android-chrome-192x192.png", "sizes": "192x192", "type": "image/png" - }, { + }, + { "src": "/android-chrome-512x512.png", "sizes": "512x512", "type": "image/png"