@@ -490,10 +490,10 @@ std::string Input::getGlyphPathForInput(const char* input, bool pressed, Control
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{" StickRightY+" , {" Stick_Switch_R_Down_00.png" , " Stick_Switch_R_Down_Pressed_00.png" }},
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{" LeftTrigger" , {" G_Switch_ZL00.png" , " G_Switch_ZL_Press00.png" }},
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{" RightTrigger" , {" G_Switch_ZR00.png" , " G_Switch_ZR_Press00.png" }},
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- {" DpadX-" , {" G_Direct_Left_Press00 .png" , " G_Direct_00 .png" }},
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- {" DpadX+" , {" G_Direct_Right_Press00 .png" , " G_Direct_00 .png" }},
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- {" DpadY-" , {" G_Direct_Up_Press00 .png" , " G_Direct_00 .png" }},
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- {" DpadY+" , {" G_Direct_Down_Press00 .png" , " G_Direct_00 .png" }},
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+ {" DpadX-" , {" G_Switch_Direct_Left_Press00 .png" , " G_Switch_Direct_00 .png" }},
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+ {" DpadX+" , {" G_Switch_Direct_Right_Press00 .png" , " G_Switch_Direct_00 .png" }},
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+ {" DpadY-" , {" G_Switch_Direct_Up_Press00 .png" , " G_Switch_Direct_00 .png" }},
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+ {" DpadY+" , {" G_Switch_Direct_Down_Press00 .png" , " G_Switch_Direct_00 .png" }},
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};
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// look for glyph in table
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