Skip to content

Releases: Try/OpenGothic

gothic-win32-v1.0.191

12 Oct 15:30
@Try Try
Compare
Choose a tag to compare
gothic-win32-v1.0.191 Pre-release
Pre-release

2

  • General

    • Added reversive animation support
    • Added animation alias support
    • Improve shadowmapping
    • Added new sky-shader
    • Day-night cycle implemented
    • Added inventory icon rendereer
    • Multiple minor changes for gothic1
    • Added suport for DEF_FIGHTMODE model-tag
    • Initial support for particles
  • Fixed bugs

    • AI_UseMob now checks new position of npc
    • Monster now don't diest at 1 hp left (correct behavior is 0 hp)
    • Fixed zone triggers collision detection - now no more problems with travel to Irdotar
    • Fixed multople minor x64 rintime issues
    • Fixed crash in xzen assets loader
    • Fixed crash in phyfs with WindowsXP
    • Fixed Npc_SetToFistmode issue
    • Fixed BED, BOOK animation schemes
  • New script-api

    • Npc_HasReadiedMeleeWeapon
    • ExitSession
  • Build

    • Fixed mingw64 build issues
    • Preliminary work on Linux/X11 support

Bit more screenshots:
7
8
4

gothic-win32-v1.0.115

31 Aug 21:35
@Try Try
Compare
Choose a tag to compare
gothic-win32-v1.0.115 Pre-release
Pre-release

17

  • General

    • Add bow, crossbow support
    • Spell name now going to be printed, upon drawing spell
    • New perceptions: PERC_ASSESSUSEMOB, PERC_ASSESSTHEFT
    • Spellscroll now going to be removed from inventory, after use
    • Add finishing move
  • Vob/Mobsi support

    • add zCVobSoundDaytime
    • add zCTriggerList
    • add oCTriggerScript
    • add zCCodeMaster
  • Physic

    • Fixup for moving upwards ramp
  • Fixed bugs

    • Npc player now ignores all perceptions
    • fix npc_sendpassiveperc argument order
    • fix npc_setrefusetalk
    • fix crash in C_Item constructor
    • fix crash in renderer initialization
    • fix FightAI for molerats and swamprats
  • New script-api

    • ai_finishingmove

gothic-win32-v1.0.69

11 Aug 00:54
@Try Try
Compare
Choose a tag to compare
gothic-win32-v1.0.69 Pre-release
Pre-release
  • General

    • Added basic document api support
    • -save command line argument
    • Added cascade shadowmaps
    • Implement support for DEF_OPT_FRAME animation tag
    • Implement DAM_FLY damage type: now trolls can throw enemies into space :)
    • New perceptions: PERC_ASSESSFIGHTSOUND, PERC_ASSESSOTHERSDAMAGE, PERC_ASSESSDEFEAT, PERC_ASSESSMURDER
    • Partial support fro bsp/room api
  • Vob/Mobsi support

    • add zCVobSound
  • Physic

    • Refactor/Perfomance improvements
    • Swimming initial support
  • New script-api

    • doc_create
    • doc_createmap
    • doc_setpage
    • doc_setpages
    • doc_setmargins
    • doc_printline
    • doc_printlines
    • doc_show
    • npc_hasequippedweapon
    • exitgame
    • wld_getplayerportalguild
    • wld_assignroomtoguild
    • npc_getportalguild

screen

gothic-win32-v1.0.28

18 Jul 08:58
@Try Try
Compare
Choose a tag to compare
gothic-win32-v1.0.28 Pre-release
Pre-release

first public build