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Is there a plan to allow possibility to enable / disable subtitles?
Reading whole sentence before it is being said aloud tempts me to skip the dialogue. Disabling subtitles in original game helped me stay immersed in the world (: so I'd be happy to see that feature in OpenGothic too!
The text was updated successfully, but these errors were encountered:
[GAME]
subTitles=1
; ... choose if you want to see windows with spoken words (1) or not (0), default is 0
subTitlesAmbient=1
; ... set to 1 if you dont want to have subtitles for ambient talks (default: 1) [disabled if subTitles is off]
subTitlesPlayer=1
; ... activates (1) or deactivates (0) subtitles for the hero (default: 1) [disabled if subTitles is off]
subTitlesNoise=0
; ... activates (1) or deactivates (0) subtitles for surroundings npc ambient infos and talks (default: 0) [disabled if subTitles is off]
Shouldn't be too hard to implement, and most of the work can be handled in dialogmenu.cpp.
Hey there,
Is there a plan to allow possibility to enable / disable subtitles?
Reading whole sentence before it is being said aloud tempts me to skip the dialogue. Disabling subtitles in original game helped me stay immersed in the world (: so I'd be happy to see that feature in OpenGothic too!
The text was updated successfully, but these errors were encountered: