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Game shuts down on a second launch or immediately after the cutscene #709
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Hi, @SovietMouse and thanks for report! Can you provide a save-game file close to Saturas, for testing? Thanks! |
@Try Sure, I just updated my post to include the save file as attachment |
So far symptoms are same as for #708 As mentioned in other ticket, unfortunately can't quite reproduce it yet locally, even with save files. |
Hmm, I never used a debugger before but I'd be happy to learn (: Please let me know if there is some specific information that I can provide to help understand the issue better. One thing not mentioned in the other thread is the inability to launch the game again even after the first normal exit (it does not have to be video-related crash). I figured out that it is possible only after a full system reboot as logging out the user and logging in again do not work. |
Problem with video should be fixed in by 59c599d + 58834c4
This log is for second lauch case or for video hang? |
Awesome! The video does not "hang" like described in #708 but triggers game exit with the aforementioned log. Trying to re-launch the game gives the same result ("killed" at startup). Unfortunately I'm stuck with limited Internet connection at the moment but I'll try pulling that and compiling once it becomes possible and see if it changes anything in my case. |
Hello again, I pulled and compiled the most recent version of the game and now the issue is gone. I can continue playing after cutscenes and re-launch the game after quitting the application! Maybe it's worth noting that at the time of reporting a bug I was lacking vulkan-sdk necessary to compile the game and try the new update. |
Hello,
I am playing Gothic II: NotR (GOG version) with opengothic-v1.0.3010 on Ubuntu 24.04.1 LTS x86_64. The command I use to launch the application is:
./Gothic2Notr.sh -g ~/Games/Gothic_II/
The game runs fine until I attempt to launch it for the second time before system reboot or immediately after the cutscene. For example, it is impossible to continue playing after meeting Saturas.
This is the information returned by the app in the terminal emulator:
There is no crash.log file.
EDIT
I was able to move savegame file to a different build, progress past cutscene and continue gameplay with the 1.0.3010. The issue seems to happen on that build specifically.
Here is the save file near Saturas (:
save_file.zip
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