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[Gothic 1] Game freezes in Xardas' tower #646
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To anyone who encounters this before the issue is fixed, here's a workaround:
This will teleport you to Xardas' room, bypassing having to talk to the demon |
Hi, @Rez2557 and thanks for report!
zipping save file should help - github usually complains about unknown extensions |
@Try looked already what's happening and found the issue plus two additional ones. To reproduce take option PercTime is never set for demon leading to an infinite There are two other problems where I haven't found a good solution besides hacking something in. Talking perc is linked to FUNC void ZS_Talk ()
{
PrintDebugNpc(PD_ZS_FRAME,"ZS_Talk");
// early exit
if (other.aivar[AIV_INVINCIBLE]==TRUE)
{
PrintDebugNpc (PD_ZS_CHECK, "...SC spricht schon!");
AI_ContinueRoutine (self);
return;
};
C_ZSInit();
B_SetFaceExpression(self, other);
self.aivar[AIV_INVINCIBLE]=TRUE;
other.aivar[AIV_INVINCIBLE]=TRUE; Third problem is that hero is still talking but can already move and camera is no longer in dialog mode when ending the dialog. FUNC VOID Info_XardasDemon_EXIT_Info()
{
AI_Output (self, other,"DIA_BaalCadar_NoTalk_Hi_02_01"); //
AI_Output (hero, self,"Info_Saturas_EXIT_15_01"); //... Mortal?... who, me?... Okay, I'm on my way!
AI_StopProcessInfos (self); // called before Info_Saturas_EXIT_15_01; ended
};
|
I'm playing on Fedora Linux, GOG version. I just got to the Xardas' tower in the fourth chapter. When I enter the tower, to the left there is a Lesser Demon, that seems to autotalk with me. When in does that my character and the demon freeze mid-animation, no text pops up, but I can still move the camera up and down with the mouse.
I can't seem to attach my save file, but here's the log.txt:
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