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main.js
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const electron = require('electron');
const isDev = require('electron-is-dev');
const { initDatabases, updateSets } = require('./electron/database');
// Module to control application life.
const app = electron.app;
// Module to create native browser window.
const BrowserWindow = electron.BrowserWindow;
// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
let mainWindow;
// import the module
const splashScreen = require('@trodi/electron-splashscreen');
width = process.platform === 'darwin' ? 1025 : 1041;
const mainOpts = {
width: width,
minWidth: width,
height: 600,
minHeight: 600,
show: false
};
// configure the splashscreen
const config = {
windowOpts: mainOpts,
templateUrl: `${__dirname}/build/cb70m-hvtim.svg`,
splashScreenOpts: {
width: 512,
height: 512,
transparent: true
},
delay: 0, // force show immediately since example will load fast
minVisible: 500 // show for 1.5s so example is obvious
};
// initialize the splashscreen handling
function createWindow() {
// Create the browser window.
// Make sure content is always shown on big screen, never collapsed together
// Windows adds the scrollbar inside of the window
// mainWindow = new BrowserWindow(});
// and load the index.html of the app.
if (isDev) {
mainWindow.loadURL('http://localhost:4200');
mainWindow.webContents.openDevTools();
} else {
mainWindow.loadURL('file://' + __dirname + '/build_client/index.html');
}
// Emitted when the window is closed.
mainWindow.on('closed', function() {
// Dereference the window object, usually you would store windows
// in an array if your app supports multi windows, this is the time
// when you should delete the corresponding element.
mainWindow = null;
});
require('./electron/menu');
}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.on('ready', async () => {
console.log('app ready');
mainWindow = splashScreen.initSplashScreen(config);
try {
await initDatabases();
await updateSets();
createWindow();
} catch (error) {
console.log(`Error! ${error}`);
app.quit();
}
});
// Quit when all windows are closed.
app.on('window-all-closed', function() {
// On OS X it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform !== 'darwin') {
app.quit();
}
});
app.on('activate', function() {
// On OS X it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (mainWindow === null) {
createWindow();
}
});
// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.
if (!isDev) {
require('./electron/updater');
}