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index.html
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<html>
<head>
<style>
#d{
float:right;
width:40%;
display:box;
}
table{
width:55%;
border-spacing: 0px;
border-collapse: collapse;
}
td{
padding:0;
}
#header {
background-color:black;
color:white;
text-align:center;
padding:5px;
border-radius:10px;
}
#section {
padding:10px;
}
#footer {
background-color:black;
color:white;
clear:both;
text-align:center;
padding:5px;
}
</style>
<script src="jquery-1.11.3.js"></script>
<script src="rendergraphics.js"></script>
<script type="text/javascript">
var lines = [];
var ci=0;
var cj=0;
var p=0;
var win=0;
var oldi=0;
var oldj=0;
var oldesti=0;
var oldestj=0;
var timeCount=-1;
$(document).ready(function() {
$.ajax({
type: "GET",
url: "samplelvl_new.txt",
dataType: "text",
success: function(data) {processData(data);
}
});
document.onkeydown = makeMove;
});
function do_nothing()
{
return;
}
function resetgame()
{
alert("Time out! Please restart");
location.reload();
}
function processData(allText) {
var allTextLines = allText.split(/\r\n|\n/);
for (var i=0; i<allTextLines.length; i++) {
var data = allTextLines[i].split(',');
var tarr = [];
for (var j=0; j<data.length; j++) {
tarr.push(data[j]);
var temp=data[j].split('/');
if(temp[0]=="S")
{
ci=i;
cj=j;
p=parseInt(temp[1]);
}
}
lines.push(tarr);
}
start_game();
}
function dis_check()
{
document.getElementById('d').innerHTML="";
for(var i=0; i<lines.length; i++)
{
for(var j=0; j<lines[i].length; j++)
document.getElementById('d').innerHTML+=lines[i][j]+"	";
document.getElementById('d').innerHTML+="<br>";
}
document.getElementById('d').innerHTML+=ci+"<br>"+cj+"<br>"+p+"<br>";
}
function start_game()
{
//dis_check();
rendergraphics_full(lines);
document.getElementById('status').innerHTML="You are starting with "+p+" people. Start traversing towards the end.";
}
function update_people(i, j)
{
var t=lines[i][j].split('/');
if(parseInt(t[1])>0)
{
p+=parseInt(t[1]);
lines[i][j]="P/0";
}
}
function update_cop(i,j)
{
play_sound("cop.mp3");
var t=lines[i][j].split('/');
if(parseFloat(t[1])<1)
{
p=parseFloat(p);
p*=parseFloat(t[1]);
p=parseInt(p);
}
//lines[i][j]="C/1";
}
function update_distraction(i,j)
{
if(lines[i][j].charAt(1)=='2')
{
play_sound("football.mp3");
}
else
{
play_sound("icecream.mp3");
}
var t=lines[i][j].split('/');
if(parseFloat(t[1])<1)
{
p=parseFloat(p);
p*=parseFloat(t[1]);
p=parseInt(p);
}
//lines[i][j]="D/1";
}
function end_game()
{
alert("You have reached your destination. You brought "+p+" people with you");
location.reload();
}
function play_sound(s)
{
var snd = new Audio("sounds/"+s); // buffers automatically when created
snd.play();
}
function makeMove(e)
{
if(timeCount==-1){
var seconds_left = 20;
var interval = setInterval(function() {
document.getElementById('timer').innerHTML = --seconds_left;
}, 1000);
timeCount=setTimeout(resetgame,20000);
}
e = e || window.event;
oldesti=oldi;
oldestj=oldj;
oldi=ci;
oldj=cj;
if (e.keyCode == '38') {
//alert("up arrow");
if(ci-1<0 || (lines[ci-1][cj]!="R" && lines[ci-1][cj]!="T" && lines[ci-1][cj]!="S" && lines[ci-1][cj]!="E"))
{
//alert("SORRY! You cannot go up from here!");
}
else
{
ci--;
if(lines[ci][cj]=="E")
end_game();
else
{
lines[oldi][oldj]="T";
lines[ci][cj]="S";
}
}
}
else if (e.keyCode == '40') {
//alert("down arrow");
if(ci+1>=lines.length || (lines[ci+1][cj]!="R" && lines[ci+1][cj]!="T" && lines[ci+1][cj]!="S" && lines[ci+1][cj]!="E"))
{
//alert("SORRY! You cannot go down from here!");
}
else
{
ci++;
if(lines[ci][cj]=="E")
end_game();
else
{
lines[oldi][oldj]="T";
lines[ci][cj]="S";
}
}
}
else if (e.keyCode == '37') {
//alert("left arrow");
if((cj-1)<0 || (lines[ci][cj-1]!="R" && lines[ci][cj-1]!="T" && lines[ci][cj-1]!="S" && lines[ci][cj-1]!="E"))
{
//alert("SORRY! You cannot go left from here!");
}
else
{
cj--;
if(lines[ci][cj]=="E")
end_game();
else
{
lines[oldi][oldj]="T";
lines[ci][cj]="S";
}
}
}
else if (e.keyCode == '39') {
//alert("right arrow");
if(cj+1>=lines.length || (lines[ci][cj+1]!="R" && lines[ci][cj+1]!="T" && lines[ci][cj+1]!="S" && lines[ci][cj+1]!="E"))
{
//alert("SORRY! You cannot go right from here!");
}
else
{
cj++;
if(lines[ci][cj]=="E")
end_game();
else
{
lines[oldi][oldj]="T";
lines[ci][cj]="S";
}
}
}
if(ci>0)
{
if(lines[ci-1][cj].charAt(0)=='P')
update_people(ci-1,cj);
else if(lines[ci-1][cj].charAt(0)=='D')
update_distraction(ci-1,cj);
else if(lines[ci-1][cj].charAt(0)=='C')
update_cop(ci-1,cj);
}
if(ci<(lines.length-1))
{
if(lines[ci+1][cj].charAt(0)=='P')
update_people(ci+1,cj);
else if(lines[ci+1][cj].charAt(0)=='D')
update_distraction(ci+1,cj);
else if(lines[ci+1][cj].charAt(0)=='C')
update_cop(ci+1,cj);
}
if(cj>0)
{
if(lines[ci][cj-1].charAt(0)=='P')
update_people(ci,cj-1);
else if(lines[ci][cj-1].charAt(0)=='D')
update_distraction(ci,cj-1);
else if(lines[ci][cj-1].charAt(0)=='C')
update_cop(ci,cj-1);
}
if(cj<(lines[0].length-1))
{
if(lines[ci][cj+1].charAt(0)=='P')
update_people(ci,cj+1);
else if(lines[ci][cj+1].charAt(0)=='D')
update_distraction(ci,cj+1);
else if(lines[ci][cj+1].charAt(0)=='C')
update_cop(ci,cj+1);
}
//dis_check();
rendergraphics_partial(lines, ci, cj, oldi, oldj,oldesti,oldestj);
document.getElementById('status').innerHTML="You have gathered "+p+" people";
}
</script>
<script>
(function(i,s,o,g,r,a,m){i['GoogleAnalyticsObject']=r;i[r]=i[r]||function(){
(i[r].q=i[r].q||[]).push(arguments)},i[r].l=1*new Date();a=s.createElement(o),
m=s.getElementsByTagName(o)[0];a.async=1;a.src=g;m.parentNode.insertBefore(a,m)
})(window,document,'script','//www.google-analytics.com/analytics.js','ga');
ga('create', 'UA-60530665-2', 'auto');
ga('send', 'pageview');
</script>
</head>
<body>
<audio src="sounds/background.wav" autoplay="true" loop="true" preload="auto"></audio >
<div id="d">
<div id="header">
<h1>The Pride Parade</h1>
</div>
<div id="section">
<h2>Status</h2>
<p id="status">
You are starting with 10 people. Start traversing towards the end.
</p>
<span>Time left: </span>
<span id="timer">
20
</span><span> seconds</span>
</div>
<div id="section">
<h2>Rules</h2>
<p id="status">
<ul>
<li>You have to take the pride parade to the end <img src="images/finish.jpg"> with the maximum number of people you can gather.</li>
<li>You have 20 seconds to finish the game. The timer will start on your first move.</li>
<li>Your current location is represented by <img src="images/user.jpg"></li>
<li>There are houses <img src="images/house.jpg"> containing 10 people and buildings <img src="images/house3.jpg"> containing 20 people. When you pass by a house or a building, all people living there will join the parade.</li>
<li>There are 3 types of obstacles or distractions along the way.Every time you pass by them, some people will leave the parade.
<ul>
<li> Cops <img src="images/cop.jpg"> : They send 10% of the people away. </li>
<li> Ice Cream Stand <img src="images/icecream.jpg"> : 5% people leave the parade to eat ice-cream. </li>
<li> Football Game <img src="images/football.jpg"> : 25% people leave the parade to watch the game. </li>
</ul>
</li>
</ul>
</p>
</div>
<div id="footer">
Created by Harsh Fatepuria, Rahul Agrawal, Simrat Singh Chhabra
</div>
</div>
<noscript>
</body>
</html>