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It'd be handy to have a new function, e.g. player:GoldenHeartBurst(), and/or maybe a second parameter to the AddGoldenHearts function, e.g. player:AddGoldenHearts(-1, true), to be able to trigger the bursting effect on command.
The text was updated successfully, but these errors were encountered:
It'd be handy to have a new function, e.g. player:GoldenHeartBurst(), and/or maybe a second parameter to the AddGoldenHearts function, e.g. player:AddGoldenHearts(-1, true), to be able to trigger the bursting effect on command.
The text was updated successfully, but these errors were encountered: