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EventInsights2016.md

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TBA API v3 Ruby Client::EventInsights2016

Properties

Name Type Description Notes
low_bar Array<Float> For the Low Bar - An array with three values, number of times damaged, number of opportunities to damage, and percentage.
a_cheval_de_frise Array<Float> For the Cheval De Frise - An array with three values, number of times damaged, number of opportunities to damage, and percentage.
a_portcullis Array<Float> For the Portcullis - An array with three values, number of times damaged, number of opportunities to damage, and percentage.
b_ramparts Array<Float> For the Ramparts - An array with three values, number of times damaged, number of opportunities to damage, and percentage.
b_moat Array<Float> For the Moat - An array with three values, number of times damaged, number of opportunities to damage, and percentage.
c_sally_port Array<Float> For the Sally Port - An array with three values, number of times damaged, number of opportunities to damage, and percentage.
c_drawbridge Array<Float> For the Drawbridge - An array with three values, number of times damaged, number of opportunities to damage, and percentage.
d_rough_terrain Array<Float> For the Rough Terrain - An array with three values, number of times damaged, number of opportunities to damage, and percentage.
d_rock_wall Array<Float> For the Rock Wall - An array with three values, number of times damaged, number of opportunities to damage, and percentage.
average_high_goals Float Average number of high goals scored.
average_low_goals Float Average number of low goals scored.
breaches Array<Float> An array with three values, number of times breached, number of opportunities to breach, and percentage.
scales Array<Float> An array with three values, number of times scaled, number of opportunities to scale, and percentage.
challenges Array<Float> An array with three values, number of times challenged, number of opportunities to challenge, and percentage.
captures Array<Float> An array with three values, number of times captured, number of opportunities to capture, and percentage.
average_win_score Float Average winning score.
average_win_margin Float Average margin of victory.
average_score Float Average total score.
average_auto_score Float Average autonomous score.
average_crossing_score Float Average crossing score.
average_boulder_score Float Average boulder score.
average_tower_score Float Average tower score.
average_foul_score Float Average foul score.
high_score Array<String> An array with three values, high score, match key from the match with the high score, and the name of the match.

Code Sample

require 'TBA API v3 Ruby Client'

instance = TBA API v3 Ruby Client::EventInsights2016.new(low_bar: null,
                                 a_cheval_de_frise: null,
                                 a_portcullis: null,
                                 b_ramparts: null,
                                 b_moat: null,
                                 c_sally_port: null,
                                 c_drawbridge: null,
                                 d_rough_terrain: null,
                                 d_rock_wall: null,
                                 average_high_goals: null,
                                 average_low_goals: null,
                                 breaches: null,
                                 scales: null,
                                 challenges: null,
                                 captures: null,
                                 average_win_score: null,
                                 average_win_margin: null,
                                 average_score: null,
                                 average_auto_score: null,
                                 average_crossing_score: null,
                                 average_boulder_score: null,
                                 average_tower_score: null,
                                 average_foul_score: null,
                                 high_score: null)