lowBar |
kotlin.Array<kotlin.Float> |
For the Low Bar - An array with three values, number of times damaged, number of opportunities to damage, and percentage. |
|
aChevalDeFrise |
kotlin.Array<kotlin.Float> |
For the Cheval De Frise - An array with three values, number of times damaged, number of opportunities to damage, and percentage. |
|
aPortcullis |
kotlin.Array<kotlin.Float> |
For the Portcullis - An array with three values, number of times damaged, number of opportunities to damage, and percentage. |
|
bRamparts |
kotlin.Array<kotlin.Float> |
For the Ramparts - An array with three values, number of times damaged, number of opportunities to damage, and percentage. |
|
bMoat |
kotlin.Array<kotlin.Float> |
For the Moat - An array with three values, number of times damaged, number of opportunities to damage, and percentage. |
|
cSallyPort |
kotlin.Array<kotlin.Float> |
For the Sally Port - An array with three values, number of times damaged, number of opportunities to damage, and percentage. |
|
cDrawbridge |
kotlin.Array<kotlin.Float> |
For the Drawbridge - An array with three values, number of times damaged, number of opportunities to damage, and percentage. |
|
dRoughTerrain |
kotlin.Array<kotlin.Float> |
For the Rough Terrain - An array with three values, number of times damaged, number of opportunities to damage, and percentage. |
|
dRockWall |
kotlin.Array<kotlin.Float> |
For the Rock Wall - An array with three values, number of times damaged, number of opportunities to damage, and percentage. |
|
averageHighGoals |
kotlin.Float |
Average number of high goals scored. |
|
averageLowGoals |
kotlin.Float |
Average number of low goals scored. |
|
breaches |
kotlin.Array<kotlin.Float> |
An array with three values, number of times breached, number of opportunities to breach, and percentage. |
|
scales |
kotlin.Array<kotlin.Float> |
An array with three values, number of times scaled, number of opportunities to scale, and percentage. |
|
challenges |
kotlin.Array<kotlin.Float> |
An array with three values, number of times challenged, number of opportunities to challenge, and percentage. |
|
captures |
kotlin.Array<kotlin.Float> |
An array with three values, number of times captured, number of opportunities to capture, and percentage. |
|
averageWinScore |
kotlin.Float |
Average winning score. |
|
averageWinMargin |
kotlin.Float |
Average margin of victory. |
|
averageScore |
kotlin.Float |
Average total score. |
|
averageAutoScore |
kotlin.Float |
Average autonomous score. |
|
averageCrossingScore |
kotlin.Float |
Average crossing score. |
|
averageBoulderScore |
kotlin.Float |
Average boulder score. |
|
averageTowerScore |
kotlin.Float |
Average tower score. |
|
averageFoulScore |
kotlin.Float |
Average foul score. |
|
highScore |
kotlin.Array<kotlin.String> |
An array with three values, high score, match key from the match with the high score, and the name of the match. |
|