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Merge pull request #1 from Backiaraj/Nodes
added sample for how to count the checked nodes in WF TreeViewAdv
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TreeViewAdv_CheckBox_C#/App.config

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<?xml version="1.0" encoding="utf-8" ?>
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<configuration>
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<startup>
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<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6" />
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</startup>
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</configuration>

TreeViewAdv_CheckBox_C#/Form1.Designer.cs

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TreeViewAdv_CheckBox_C#/Form1.cs

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using Syncfusion.Windows.Forms;
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using Syncfusion.Windows.Forms.Tools;
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Data;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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namespace TreeViewAdv_CheckBox
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{
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public partial class Form1 : MetroForm
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{
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TreeViewAdv treeView1 = new TreeViewAdv();
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public Form1()
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{
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InitializeComponent();
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treeView1 = new TreeViewAdv();
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treeView1.Name = "treeView1";
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treeView1.ShowCheckBoxes = true;
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treeView1.Size = new Size(312, 368);
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treeView1.Style = TreeStyle.Office2016Colorful;
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//Create instances of TreeNodeAdv named treeNode1 and treenode7
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TreeNodeAdv treeNode1 = new TreeNodeAdv("Node1");
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TreeNodeAdv treeNode7 = new TreeNodeAdv("Node7");
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//Adding the subnode of [treeNode1 and treenode7] in Root [treeNode2].
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TreeNodeAdv treeNode2 = new TreeNodeAdv("Node0", new TreeNodeAdv[] {
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treeNode1, treeNode7});
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treeNode2.Expanded = true;
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//Create instances of TreeNodeAdv named treeNode3 and treenode8
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TreeNodeAdv treeNode3 = new TreeNodeAdv("Node3");
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TreeNodeAdv treeNode8 = new TreeNodeAdv("Node8");
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//Adding the subnode of [treeNode3 and treenode8] in Root [treeNode4].
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TreeNodeAdv treeNode4 = new TreeNodeAdv("Node2", new TreeNodeAdv[] {
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treeNode3, treeNode8});
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treeNode4.Expanded = true;
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// Create instances of TreeNodeAdv named treeNode5 and treenode9
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TreeNodeAdv treeNode5 = new TreeNodeAdv("Node5");
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TreeNodeAdv treeNode9 = new TreeNodeAdv("Node9");
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//Adding the subnode of [treeNode5 and treenode9] in Root [treeNode6].
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TreeNodeAdv treeNode6 = new TreeNodeAdv("Node4", new TreeNodeAdv[] {
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treeNode5, treeNode9});
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treeNode6.Expanded = true;
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//Assigning the text and Name
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treeNode1.Name = "Node1";
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treeNode1.Text = "India";
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treeNode7.Name = "Node7";
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treeNode7.Text = "China";
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treeNode2.Name = "Node0";
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treeNode2.Text = "Asia";
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treeNode3.Name = "Node3";
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treeNode3.Text = "Britain";
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treeNode8.Name = "Node8";
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treeNode8.Text = "France";
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treeNode4.Name = "Node2";
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treeNode4.Text = "Europe";
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treeNode5.Name = "Node5";
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treeNode5.Text = "South Africa";
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treeNode9.Name = "Node9";
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treeNode9.Text = "Zimbabwe";
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treeNode6.Name = "Node4";
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treeNode6.Text = "Africa";
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//Add the nodes in TreeViewAdv nodes collection
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treeView1.Nodes.AddRange(new TreeNodeAdv[] {
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treeNode2,
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treeNode4,
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treeNode6});
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// Add the TreeViewAdv to the Form controls
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this.Controls.Add(treeView1);
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}
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private void button1_Click(object sender, EventArgs e)
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{
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int TotalNodesInTree = treeView1.GetNodeCount(true);
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int checkedCount = treeView1.CheckedNodes.Count;
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MessageBox.Show("Total nodes in tree = " + TotalNodesInTree.ToString() + "\n" + "Total number of checked nodes = " + checkedCount);
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}
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}
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}

TreeViewAdv_CheckBox_C#/Form1.resx

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<?xml version="1.0" encoding="utf-8"?>
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<root>
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<!--
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Microsoft ResX Schema
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Version 2.0
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The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
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associated with the data types.
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Example:
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... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded serialized .NET Framework object]</value>
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</data>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
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</data>
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There are any number of "resheader" rows that contain simple
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name/value pairs.
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Each data row contains a name, and value. The row also contains a
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type or mimetype. Type corresponds to a .NET class that support
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text/value conversion through the TypeConverter architecture.
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Classes that don't support this are serialized and stored with the
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mimetype set.
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The mimetype is used for serialized objects, and tells the
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ResXResourceReader how to depersist the object. This is currently not
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extensible. For a given mimetype the value must be set accordingly:
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Note - application/x-microsoft.net.object.binary.base64 is the format
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that the ResXResourceWriter will generate, however the reader can
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read any of the formats listed below.
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mimetype: application/x-microsoft.net.object.binary.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.soap.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.bytearray.base64
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value : The object must be serialized into a byte array
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: using a System.ComponentModel.TypeConverter
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: and then encoded with base64 encoding.
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-->
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<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
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<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
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<xsd:element name="root" msdata:IsDataSet="true">
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<xsd:complexType>
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<xsd:choice maxOccurs="unbounded">
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<xsd:element name="metadata">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" />
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</xsd:sequence>
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<xsd:attribute name="name" use="required" type="xsd:string" />
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<xsd:attribute name="type" type="xsd:string" />
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<xsd:attribute name="mimetype" type="xsd:string" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="assembly">
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<xsd:complexType>
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<xsd:attribute name="alias" type="xsd:string" />
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<xsd:attribute name="name" type="xsd:string" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="data">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
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<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
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<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="resheader">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" />
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</xsd:complexType>
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</xsd:element>
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</xsd:choice>
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</xsd:complexType>
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</xsd:element>
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</xsd:schema>
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<resheader name="resmimetype">
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<value>text/microsoft-resx</value>
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</resheader>
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<resheader name="version">
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<value>2.0</value>
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</resheader>
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<resheader name="reader">
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<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<resheader name="writer">
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<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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</root>

TreeViewAdv_CheckBox_C#/Program.cs

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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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namespace TreeViewAdv_CheckBox
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{
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static class Program
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{
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/// <summary>
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/// The main entry point for the application.
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/// </summary>
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[STAThread]
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static void Main()
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{
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Application.EnableVisualStyles();
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Application.SetCompatibleTextRenderingDefault(false);
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Application.Run(new Form1());
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}
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}
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}
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("TreeViewAdv_CheckBox")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("")]
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[assembly: AssemblyProduct("TreeViewAdv_CheckBox")]
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[assembly: AssemblyCopyright("Copyright © 2020")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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// Setting ComVisible to false makes the types in this assembly not visible
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// to COM components. If you need to access a type in this assembly from
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// COM, set the ComVisible attribute to true on that type.
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[assembly: ComVisible(false)]
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// The following GUID is for the ID of the typelib if this project is exposed to COM
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[assembly: Guid("c1155f70-01c4-4d3e-a2a5-1ee4869d8991")]
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// Version information for an assembly consists of the following four values:
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//
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// Major Version
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// Minor Version
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// Build Number
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// Revision
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//
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("1.0.0.0")]
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[assembly: AssemblyFileVersion("1.0.0.0")]

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