You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Copy file name to clipboardExpand all lines: Reports/2025/#351-2025.09.15.md
+5Lines changed: 5 additions & 0 deletions
Display the source diff
Display the rich diff
Original file line number
Diff line number
Diff line change
@@ -45,6 +45,11 @@
45
45
46
46
[@BluesJiang](https://github.com/BluesJiang):这篇文章使用 Metal Shader 来自己尝试实现类似苹果 Liquid Glass 的效果,介绍了玻璃效果的各个组成部分,已经相关的算法。同时也演示了算法中的各个参数是如何影响最终的效果的。推荐有自定义液态玻璃效果的需求或者是想了解相关的实现方式的开发者阅读
47
47
48
+
### 🐎 [Memory Integrity Enforcement: A complete vision for memory safety in Apple devices](https://security.apple.com/blog/memory-integrity-enforcement/)
49
+
50
+
[@Damien](https://github.com/ZengyiMa):本文章是 Apple 推出的 Memory Integrity Enforcement(MIE)技术,结合自研芯片与系统级安全机制,为 iPhone 17 系列提供业界首个全时开启的内存安全保护,无需用户感知即可防御缓冲区溢出、释放后使用等漏洞。该功能基于增强版 Arm 内存标记扩展(EMTE),配合安全内存分配器与标签保密技术,显著增加间谍软件等高级攻击的开发成本,Apple 称之为“消费级操作系统内存安全史上最大升级”。
0 commit comments