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Is your feature request related to a problem? Please describe.
Game Logic:
In "Bunny is Lost!", players control a bunny escaping a forest fire by jumping over obstacles and collecting carrots to maintain health. The game starts with a "Run!" button and features a main loop updating the bunny's movement, health, and collision with enemies like birds. The game ends if the bunny's health drops to zero or it gets caught by a bird.
Describe the solution you'd like
Dynamic scaling for different devices
Procedurally generated background music
Interactive controls via keyboard or touch
Collectible carrots for health
Challenging obstacles and enemies
Visual health and jump indicators
Endgame feedback on bunny’s fate
How do we know when the feature is complete?
Adding Pr once completed
The text was updated successfully, but these errors were encountered:
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You can also check our CONTRIBUTING.md for guidelines on contributing to this project.
Is your feature request related to a problem? Please describe.
Game Logic:
In "Bunny is Lost!", players control a bunny escaping a forest fire by jumping over obstacles and collecting carrots to maintain health. The game starts with a "Run!" button and features a main loop updating the bunny's movement, health, and collision with enemies like birds. The game ends if the bunny's health drops to zero or it gets caught by a bird.
Describe the solution you'd like
Dynamic scaling for different devices
Procedurally generated background music
Interactive controls via keyboard or touch
Collectible carrots for health
Challenging obstacles and enemies
Visual health and jump indicators
Endgame feedback on bunny’s fate
How do we know when the feature is complete?
Adding Pr once completed
The text was updated successfully, but these errors were encountered: