diff --git a/Mario Jump/bg.png b/Mario Jump/bg.png
new file mode 100644
index 00000000..75e46ba6
Binary files /dev/null and b/Mario Jump/bg.png differ
diff --git a/Mario Jump/dino.png b/Mario Jump/dino.png
new file mode 100644
index 00000000..fb9a2cf6
Binary files /dev/null and b/Mario Jump/dino.png differ
diff --git a/Mario Jump/dragon.png b/Mario Jump/dragon.png
new file mode 100644
index 00000000..a759f6c7
Binary files /dev/null and b/Mario Jump/dragon.png differ
diff --git a/Mario Jump/gameover.mp3 b/Mario Jump/gameover.mp3
new file mode 100644
index 00000000..12084bfd
Binary files /dev/null and b/Mario Jump/gameover.mp3 differ
diff --git a/Mario Jump/index.html b/Mario Jump/index.html
new file mode 100644
index 00000000..5fe243b4
--- /dev/null
+++ b/Mario Jump/index.html
@@ -0,0 +1,22 @@
+
+
+
+
+
+
+
+
+
+
+
+ MarioJump
+
+
+
+
Welcome to Mario Jump
+
+
Your Score: 0
+
+
+
+
\ No newline at end of file
diff --git a/Mario Jump/manifest.json b/Mario Jump/manifest.json
new file mode 100644
index 00000000..6178327c
--- /dev/null
+++ b/Mario Jump/manifest.json
@@ -0,0 +1,22 @@
+{
+ "name": "MarioJump",
+ "short_name": "MarioJump",
+ "description": "A fun and interactive Mario Jump game.",
+ "start_url": "/index.html",
+ "display": "standalone",
+ "background_color": "yellow",
+ "theme_color": "yellow",
+ "icons": [
+ {
+ "src": "/path/to/icon-192x192.png",
+ "sizes": "192x192",
+ "type": "image/png"
+ },
+ {
+ "src": "/path/to/icon-512x512.png",
+ "sizes": "512x512",
+ "type": "image/png"
+ }
+ ]
+ }
+
\ No newline at end of file
diff --git a/Mario Jump/mario.png b/Mario Jump/mario.png
new file mode 100644
index 00000000..e87643b8
Binary files /dev/null and b/Mario Jump/mario.png differ
diff --git a/Mario Jump/music.mp3 b/Mario Jump/music.mp3
new file mode 100644
index 00000000..17184566
Binary files /dev/null and b/Mario Jump/music.mp3 differ
diff --git a/Mario Jump/script.js b/Mario Jump/script.js
new file mode 100644
index 00000000..6d185a1d
--- /dev/null
+++ b/Mario Jump/script.js
@@ -0,0 +1,76 @@
+score = 0;
+cross = true;
+
+audiogo = new Audio('gameover.mp3');
+audio = new Audio('music.mp3');
+
+setTimeout(() => {
+ audio.play();
+}, 1000);
+
+
+document.onkeydown = function(e) {
+ console.log("Key code is: ", e.keyCode);
+ if(e.keyCode == 38){
+ mario = document.querySelector('.mario');
+ mario.classList.add('animateMario');
+ setTimeout(() => {
+ mario.classList.remove('animateMario');
+ }, 700);
+ }
+ if(e.keyCode == 39){
+ mario = document.querySelector('.mario');
+ marioX = parseInt(window.getComputedStyle(mario, null).getPropertyValue('left'));
+ mario.style.left = marioX + 112 + 'px';
+ }
+ if(e.keyCode == 37){
+ mario = document.querySelector('.mario');
+ marioX = parseInt(window.getComputedStyle(mario, null).getPropertyValue('left'));
+ mario.style.left = (marioX - 112) + 'px';
+ }
+}
+
+setInterval(() => {
+ mario = document.querySelector('.mario');
+ gameOver = document.querySelector('.gameOver');
+ obstacle = document.querySelector('.obstacle');
+
+ mx = parseInt(window.getComputedStyle(mario, null).getPropertyValue('left'));
+ my = parseInt(window.getComputedStyle(mario, null).getPropertyValue('top'));
+
+ ox = parseInt(window.getComputedStyle(obstacle, null).getPropertyValue('left'));
+ oy = parseInt(window.getComputedStyle(obstacle, null).getPropertyValue('top'));
+
+ offsetX = Math.abs(mx-ox);
+ offsetY = Math.abs(my-oy);
+
+ if (offsetX < 80 && offsetY < 95) {
+ gameOver.innerHTML = 'Game Over - Reload to Play again';
+ obstacle.classList.remove('obstacleAni');
+ audiogo.play();
+ setTimeout(() => {
+ audiogo.pause();
+ audio.pause();
+ }, 1000);
+
+ }else if(offsetX < 50 && cross){
+ score+=1;
+ updateScore(score);
+ cross = false;
+ setTimeout(() => {
+ cross = true;
+ }, 1000);
+
+ setTimeout(() => {
+ aniDur = parseFloat(window.getComputedStyle(obstacle, null).getPropertyValue('animation-duration'));
+ newDur = aniDur - 0.1;
+ obstacle.style.animationDuration= newDur + "s";
+ }, 500);
+
+ }
+
+}, 10);
+
+function updateScore(score){
+ scoreCont.innerHTML = "Your Score: " + score;
+}
\ No newline at end of file
diff --git a/Mario Jump/style.css b/Mario Jump/style.css
new file mode 100644
index 00000000..338f54b4
--- /dev/null
+++ b/Mario Jump/style.css
@@ -0,0 +1,89 @@
+*{
+ margin: 0;
+ padding: 0;
+
+}
+
+body{
+ background-color: yellow;
+ overflow: hidden;
+}
+
+.gameContainer{
+ background-image: url(bg.png);
+ background-repeat: no-repeat;
+ background-size: 100vw 100vh;
+ width: 100%;
+ height: 100vh;
+}
+
+#scoreCont{
+ color: rgb(186, 218, 4);
+ font-family: 'Zen Dots', cursive;
+ position: absolute;
+ top: 12px;
+ /* left: 12px; */
+ right: 23px;
+ width: fit-content;
+ border: 2px solid black;
+ padding: 10px;
+ border-radius: 10px;
+}
+
+.gameOver{
+ position: relative;
+ font-family: 'Zen Dots', cursive;
+ /* visibility: hidden; */
+ top: 45px;
+ font-size: 45px;
+ text-align: center;
+}
+
+.mario{
+ background-image: url(mario.png);
+ background-repeat: no-repeat;
+ background-size: cover;
+ width: 170px;
+ height: 195px;
+ position: absolute;
+ bottom: 0;
+ left: 72px;
+}
+
+.obstacle{
+ background-image: url(dragon.png);
+ background-size: cover;
+ width: 228px;
+ height: 155px;
+ position: absolute;
+ bottom: 0;
+ left: 992px;
+}
+
+.animateMario{
+ animation: mario 2s linear;
+}
+
+@keyframes mario {
+ 0%{
+ bottom: 0;
+ }
+ 50%{
+ bottom: 722px;
+ }
+ 100%{
+ bottom: 0;
+ }
+}
+.obstacleAni{
+ animation: obstacleAni 4s linear infinite;
+}
+@keyframes obstacleAni {
+ 0%{
+ left: 100vw;
+ }
+
+ 100%{
+ left: -10vw;
+ }
+}
\ No newline at end of file