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add generic hook to bevy_winit
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.gitattributes

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# From: https://docs.github.com/en/github/getting-started-with-github/configuring-git-to-handle-line-endings
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# Set the default behavior, in case people don't have core.autocrlf set.
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* text=auto
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# Explicitly declare text files you want to always be normalized and converted
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# to native line endings on checkout.
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*.rs text eol=lf
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*.toml text eol=lf
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*.frag text eol=lf
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*.vert text eol=lf
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*.wgsl text eol=lf
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# Declare files that will always have CRLF line endings on checkout.
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*.sln text eol=crlf
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# Denote all files that are truly binary and should not be modified.
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*.png binary
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*.jpg binary
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*.ttf binary

.gitignore

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/target
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**/*.rs.bk
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Cargo.lock
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.cargo/config
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.cargo/config.toml
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/.idea
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/.vscode

Cargo.toml

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[package]
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name = "bevy_winit"
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name = "bevy_winit_hook"
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version = "0.12.1"
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edition = "2021"
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description = "A winit window and input backend for Bevy Engine"
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description = "bevy_winit with an exposed window builder hook"
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homepage = "https://bevyengine.org"
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repository = "https://github.com/bevyengine/bevy"
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license = "MIT OR Apache-2.0"
@@ -16,16 +16,16 @@ accesskit_unix = ["accesskit_winit/accesskit_unix", "accesskit_winit/async-io"]
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[dependencies]
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# bevy
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bevy_a11y = { path = "../bevy_a11y", version = "0.12.1" }
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bevy_app = { path = "../bevy_app", version = "0.12.1" }
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bevy_derive = { path = "../bevy_derive", version = "0.12.1" }
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bevy_ecs = { path = "../bevy_ecs", version = "0.12.1" }
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bevy_hierarchy = { path = "../bevy_hierarchy", version = "0.12.1" }
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bevy_input = { path = "../bevy_input", version = "0.12.1" }
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bevy_math = { path = "../bevy_math", version = "0.12.1" }
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bevy_window = { path = "../bevy_window", version = "0.12.1" }
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bevy_utils = { path = "../bevy_utils", version = "0.12.1" }
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bevy_tasks = { path = "../bevy_tasks", version = "0.12.1" }
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bevy_a11y = { version = "0.12.1" }
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bevy_app = { version = "0.12.1" }
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bevy_derive = { version = "0.12.1" }
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bevy_ecs = { version = "0.12.1" }
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bevy_hierarchy = { version = "0.12.1" }
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bevy_input = { version = "0.12.1" }
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bevy_math = { version = "0.12.1" }
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bevy_window = { version = "0.12.1" }
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bevy_utils = { version = "0.12.1" }
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bevy_tasks = { version = "0.12.1" }
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# other
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winit = { version = "0.28.7", default-features = false }

LICENSE-APACHE

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LICENSE-MIT

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MIT License
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Permission is hereby granted, free of charge, to any person obtaining a copy
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README.md

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# bevy_winit_hook
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Exposes hooks to update winit::window::WindowBuilder and the resulting winit::window::Window.
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Also exposes a callback for change events.
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## This is a fork of [bevy_winit](https://github.com/bevyengine/bevy/tree/main/crates/bevy_winit)!
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Almost everything in this repo is from bevy_winit v0.12.1 and not original. Git is confusing!
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## Example
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```rust
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use bevy_winit_hook::HookedWinitPlugin;
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use bevy_winit_hook::WindowHook;
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// winit feature 'x11' enabled
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use winit::platform::x11::WindowType;
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use bevy::prelude::*;
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#[derive(Clone, Component)]
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struct X11Ext {
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window_types: Option<Vec<WindowType>>,
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}
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impl WindowHook for X11Ext {
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fn builder_hook(&self, window: &Window, winit_builder: WindowBuilder) -> WindowBuilder {
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match &self.window_types {
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Some(types) => winit_builder.with_x11_window_type(types.clone()),
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None => winit_builder,
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}
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}
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}
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// Need to replace default WinitPlugin
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fn main() {
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App::new()
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.add_plugins(
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DefaultPlugins
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.build()
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.disable::<WinitPlugin>()
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.add_after::<WinitPlugin, _>(HookedWinitPlugin::<X11Ext>::default()),
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)
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.add_systems(Startup, spawn_window)
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.run();
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}
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fn spawn_window(
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mut commands: Commands,
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) {
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commands.spawn((
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Window::default(),
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X11Ext {
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window_types: Some(vec![WindowType::Splash]),
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},
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));
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}
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```

clippy.toml

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doc-valid-idents = ["GilRs", "glTF", "sRGB", "VSync", "WebGL2", "WebGPU", ".."]

rustfmt.toml

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use_field_init_shorthand = true
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newline_style = "Unix"
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# The following lines may be uncommented on nightly Rust.
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# Once these features have stabilized, they should be added to the always-enabled options above.
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# unstable_features = true
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# imports_granularity = "Crate"
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# wrap_comments = true
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# comment_width = 100
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# normalize_comments = true

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