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bot.pde
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bot.pde
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class Bot {
//Variables
ArrayList<Bot> bots;
int botcount = 0;
//movement variables
PVector pos = new PVector();
PVector vel = new PVector();
PVector heading_vec = new PVector();
PVector temp_heading_vec = new PVector();
PVector goal_pos = new PVector();
PVector target_pos = new PVector();
PVector resultantVelocityVector = new PVector();
PVector[] ruleVector;
int numberOfVectors;
float lin_vel = 0;
float theta_ref = 0;
float ang_vel = 0;
float ang = random(2*PI);
float moveThreshold = 0.1;
//depth camera sensor
Sensor depthCamera = new Sensor(depthCameraMinRange, depthCameraMaxRange, depthCameraNoise, 10, 59, 0);
//ultrasonic sensor
Sensor ultrasonic = new Sensor(ultrasonicMinRange, ultrasonicMaxRange, ultrasonicNoise, 1 , 30, 0);
//IR sensors
Sensor leftInfrared = new Sensor(irMinRange, irMaxRange, irNoise, 3, 15, 30);
Sensor rightInfrared = new Sensor(irMinRange, irMaxRange, irNoise, 3, 15, -30);
//Swarm rule help variable
float w;
int n;
float c;
boolean needNewTarget = true;
//Sensor variables
float closeBoundary = 0;
float detBoundary = 0;
PVector botDistVec = new PVector();
//Bot properties
int botID = 0;
float botSizeReal = (closeBoundary-30)/2;
float botSizePixels = (closeBoundary-30)/2;
//Path planner variables
boolean needNewPath = false;
ArrayList<PVector> waypoints;
int nextLoop;
// Bot is stuck variables
boolean botIsStuck;
float nextStuckCheck;
PVector prevPos;
PVector prevStuckPos;
float linVelStuckThreshold = 0.0005;
float angVelStuckThreshold = 0.0005;
float distanceMoved;
float distanceFromStuck;
int stuckCounter;
//debug
int debugTarget = 5;
//Contructor
Bot(int botcount_, ArrayList<Bot> bots_, PVector pos_, int id_) {
//init path planner
waypoints = new ArrayList<PVector>();
needNewPath = true;
nextStuckCheck = time+1;
distanceMoved = 0;
distanceFromStuck = 0;
stuckCounter = 0;
//set bot variables
botcount = botcount_;
bots = bots_;
pos = pos_;
prevPos = new PVector(0,0);
prevStuckPos = new PVector(0,0);
botID = id_;
numberOfVectors = botcount*(depthCamera.numberOfBeams + ultrasonic.numberOfBeams + leftInfrared.numberOfBeams + rightInfrared.numberOfBeams) + 1;
ruleVector = new PVector[numberOfVectors];
for ( int i = 0; i<numberOfVectors; i++) {
ruleVector[i]=new PVector(0, 0);
}
}
//Functions
void Loop() {
//Sensors
sensors();
stuck();
//Swarm rules
swarmRulesInit();
//RULE: Separation
if (Separation) {
ruleSeparation();
}
//RULE: Cohesion
if (Cohesion) {
ruleCohesion();
}
//RULE: Alignment
if (Alignment) {
ruleAlignment();
}
//RULE: Ultrasonic
if (Ultrasonic) {
ruleUltrasonic();
}
if(abs(PVector.angleBetween(PVector.sub(pos,depthCamera.sensorPos),PVector.sub(pos,target_pos))*180/PI)<25){
//RULE: DepthCamera
if (DepthCamera) {
ruleDepthCamera();
}
//RULE: Infrared
if (Infrared) {
ruleInfrared();
}
simBotMaxLinearSpeed = realBotMaxLinearSpeed*fpixelsPerMeter*dt;
simBotMaxAngularSpeed = realBotMaxAngularSpeed*dt; //[rad/frame]
}else{
// println("zero speed");
simBotMaxLinearSpeed = 0.1*fpixelsPerMeter*dt;
simBotMaxAngularSpeed = 1.5*dt; //[rad/frame]
}
//RULE: Target
if (waypoints.size()>0) {
if(Target){
ruleTarget();
}
}
swarmRulescombine();
//Move robot
move();
//Display robot
display();
}
void stuck(){
botIsStuck = false;
needNewPath = false;
if(time>nextStuckCheck){
nextStuckCheck = time+5+floor(random(-0.5,0.5));
float distanceMoved = PVector.sub(prevPos,pos).mag();
float distanceFromStuck = PVector.sub(prevStuckPos,pos).mag();
prevPos.x = pos.x;
prevPos.y = pos.y;
if(distanceMoved<0.01*fpixelsPerMeter){
if(distanceFromStuck>0.10*fpixelsPerMeter && !needNewTarget){
botIsStuck = true;
needNewPath = true;
prevStuckPos.x = pos.x;
prevStuckPos.y = pos.y;
stuckCounter = 0;
}
stuckCounter += 1;
}
if(stuckCounter>4){
println("Stuck for too long, requesting new target");
needNewTarget = true;
stuckCounter = 0;
}
}
}
void sensors(){
depthCamera.sensorPos.set(pos.x + (botSizePixels/2)*cos(-ang), pos.y - (botSizePixels/2)*sin(-ang));
depthCamera.ang = -ang+QUARTER_PI;
depthCamera.update();
ultrasonic.sensorPos.set(pos.x + (botSizePixels/4)*cos(-ang), pos.y - (botSizePixels/4)*sin(-ang));
ultrasonic.ang = -ang+QUARTER_PI;
ultrasonic.update();
leftInfrared.sensorPos.set(ultrasonic.sensorPos);
leftInfrared.ang = -ang+QUARTER_PI;
leftInfrared.update();
rightInfrared.sensorPos.set(ultrasonic.sensorPos);
rightInfrared.ang = -ang+QUARTER_PI;
rightInfrared.update();
}
void move() {
//Robot heading
heading_vec.set(PVector.fromAngle(ang));
//Reference angle
theta_ref= resultantVelocityVector.heading()-heading_vec.heading();
//Speed controllers
//linear
lin_vel = resultantVelocityVector.mag()*cos(theta_ref);
lin_vel = sat(lin_vel, -0*simBotMaxLinearSpeed, simBotMaxLinearSpeed);
// lin_vel = simBotMaxLinearSpeed;
//angular
ang_vel = resultantVelocityVector.mag()*sin(theta_ref);
ang_vel = sat(ang_vel, -simBotMaxAngularSpeed, simBotMaxAngularSpeed);
//ang_vel = -0.0015;
//Stop if velocity vector is lower than the threshold
if (!(abs(resultantVelocityVector.mag())>moveThreshold)) {
lin_vel=0;
ang_vel=0;
}
//iterate angle of bot
ang += ang_vel;
//iterate position of bot
vel.set(lin_vel*cos(ang), lin_vel*sin(ang));
pos.add(vel);
//DEBUG OPTIONS
if (botID == debugTarget) {
//println(theta_ref);
}
}
void display() {
stroke(255);
strokeWeight(1);
//Bot info
//fovAng = -ang - HALF_PI;
//botSize = (closeBoundary-30)/2;
//Draw detection zone
if (Detect_Zone) {
stroke(0, 255, 255);
noFill();
ellipse(pos.x, pos.y, detBoundary, detBoundary);
}
//Draw safe zone
if (Safe_Zone) {
stroke(255, 255, 255, 255);
noFill();
ellipse(pos.x, pos.y, closeBoundary, closeBoundary);
}
//Draw Target
if (Draw_Target) {
fill(175);
text("Bot "+botID + " target.", goal_pos.x-14, goal_pos.y-20);
noStroke();
//Draw goal position
fill(255,0,0);
ellipse(goal_pos.x, goal_pos.y, 15, 15);
//Draw waypoints
for(int i = 0; i<waypoints.size()-1;i+=7){
fill(0,0,255);
ellipse(waypoints.get(i).x, waypoints.get(i).y, 4, 4);
}
}
//Draw Robot frame
stroke(0);
fill(100);
ellipse(pos.x, pos.y, botSizePixels, botSizePixels);
//Draw Robot heading indicator
strokeWeight(2);
line(pos.x, pos.y, pos.x+((botSizePixels/2)*cos(ang)), pos.y+((botSizePixels/2)*sin(ang)));
strokeWeight(1);
//Draw robot name
if(true){
// text("Bot "+botID + " target.", goal_pos.x-14, goal_pos.y-20);
// text("Bot " + botID + ". pos:" + pos.x + "," + pos.y + ". prevPos:" + prevPos.x + "," + prevPos.y, pos.x-14, pos.y-20);
// text("Bot "+botID + ".", pos.x-14, pos.y-20);
}
//Draw sensor zone
if (Sensor_zone) {
stroke(0, 255, 0, 75);
depthCamera.draw();
stroke(255, 0, 0, 75);
ultrasonic.draw();
stroke(0, 0, 255, 75);
leftInfrared.draw();
rightInfrared.draw();
}
//Draw Resultant vector
if (Resultant) {
strokeWeight(1);
stroke(0, 0, 255);
line(pos.x, pos.y, pos.x+10*resultantVelocityVector.x, pos.y+10*resultantVelocityVector.y);
}
}
void swarmRulesInit() {
n=0;
c=0.0;
//clear resultant vectors before new run
resultantVelocityVector.set(0, 0);
for ( int x = 0; x<numberOfVectors; x++) {
ruleVector[x].set(0, 0);
}
}
void swarmRulescombine() {
//Set the target vector
for (int k = 0; k<n; k++) {
if (ruleVector[k].x!=0 && ruleVector[k].y!=0) {
resultantVelocityVector.add(ruleVector[k]);
}
}
if (n!=0) {
resultantVelocityVector.mult(1/c);
}
}
void ruleSeparation() {
w=Separation_weight;
//Read position of other bots
for (int j = 0; j<botcount; j++) {
if (j!=botID) {
Bot targetBot = bots.get(j);
PVector.sub(pos(), targetBot.pos(), botDistVec);
// if (botDistVec.mag()<detBoundary) {
if (botDistVec.mag()<closeBoundary) {
ruleVector[n].set(botDistVec.mult((2.5e6*w*botcount)*tanh(((closeBoundary-botDistVec.mag())*3e-6))));
// ruleVector[n].set(botDistVec.normalize().mult(100*w*tanh((closeBoundary-botDistVec.mag()*3e-6))));
stroke(255, 0, 0, 100);
// line(pos().x, pos().y, targetBot.pos().x, targetBot.pos().y);
n+=1;
c+=1.0f;
}
// }
}
}
}
void ruleCohesion() {
w=Cohesion_weight;
//Read position of other bots
for (int j = 0; j<botcount; j++) {
if (j!=botID) {
Bot targetBot = bots.get(j);
PVector.sub(pos(), targetBot.pos(), botDistVec);
if (botDistVec.mag()<detBoundary) {
if (botDistVec.mag()>closeBoundary) {
ruleVector[n].set(botDistVec.mult(-w*tanh(((closeBoundary-botDistVec.mag()*3e-6)))));
stroke(0, 255, 0, 100);
//line(pos().x, pos().y, targetBot.pos().x, targetBot.pos().y);
}
n+=1;
c+=1.0f;
}
}
}
}
void ruleAlignment() {
w=Alignment_weight;
//Calculate average heading of group
for (int j = 0; j<botcount; j++) {
Bot targetBot = bots.get(j);
if (botDistVec.mag()<detBoundary) {
ruleVector[n].add(targetBot.botHeading());
}
}
ruleVector[n].normalize(ruleVector[n]);
PVector.sub(heading_vec.normalize(), ruleVector[n], temp_heading_vec);
ruleVector[n].mult(w*temp_heading_vec.mag());
n+=1;
c+=1.0;
}
void ruleDepthCamera(){
w=DepthCamera_weight;
for ( int i = 0; i<depthCamera.numberOfBeams; i++) {
if(PVector.sub(depthCamera.beamEndPointsIntersect[i],depthCamera.beamStartPoints[i]).mag()<depthCamera.span){
// println("beam intersect, adding vector");
float resultantMagnitude = (PVector.sub(depthCamera.beamEndPointsIntersect[i],depthCamera.beamStartPoints[i]).mag() - depthCamera.span)*w;
float beamangle = ang-(depthCamera.fov/2) + i * (depthCamera.fov/(float(depthCamera.numberOfBeams)-1));
// float resultantDirection = ang - beamangle*(1/abs(ang - beamangle));
float resultantDirection = ang + HALF_PI*sign(ang - beamangle);
ruleVector[n].set(resultantMagnitude*1*cos(resultantDirection),resultantMagnitude*1*sin(resultantDirection));
ruleVector[n].mult(1);
// println("Beam: " + i + ". Resultant vector: " + ruleVector[n]);
n+=1;
c+=1.0f;
}
}
}
void ruleUltrasonic(){
w = Ultrasonic_weight;
float beamangle = ang;
for ( int i = 0; i<ultrasonic.numberOfBeams; i++) {
if(PVector.sub(ultrasonic.beamEndPointsIntersect[i],ultrasonic.beamStartPoints[i]).mag()<ultrasonic.span){
// println("beam intersect, adding vector");
float resultantMagnitude = (PVector.sub(ultrasonic.beamEndPointsIntersect[i],ultrasonic.beamStartPoints[i]).mag() - ultrasonic.span)*w;
if (ultrasonic.numberOfBeams>1) {
beamangle = ang - (ultrasonic.fov/2) + i * (ultrasonic.fov/(float(ultrasonic.numberOfBeams)-1));
}
// float resultantDirection = ang - beamangle*(1/abs(ang - beamangle));
float resultantDirection = ang;
ruleVector[n].set(resultantMagnitude*1*cos(resultantDirection),resultantMagnitude*1*sin(resultantDirection));
ruleVector[n].mult(1);
// println("Beam: " + i + ". Resultant vector: " + ruleVector[n]);
n+=1;
c+=1.0f;
}
}
}
void ruleInfrared(){
w=Infrared_weight;
for ( int i = 0; i<leftInfrared.numberOfBeams; i++) {
if(PVector.sub(leftInfrared.beamEndPointsIntersect[i],leftInfrared.beamStartPoints[i]).mag()<leftInfrared.span){
float resultantMagnitude = (PVector.sub(leftInfrared.beamEndPointsIntersect[i],leftInfrared.beamStartPoints[i]).mag() - leftInfrared.span)*w;
float resultantDirection = ang - HALF_PI;
ruleVector[n].set(resultantMagnitude*1*cos(resultantDirection),resultantMagnitude*1*sin(resultantDirection));
ruleVector[n].mult(1);
n+=1;
c+=1.0f;
}
}
for ( int i = 0; i<rightInfrared.numberOfBeams; i++) {
if(PVector.sub(rightInfrared.beamEndPointsIntersect[i],rightInfrared.beamStartPoints[i]).mag()<rightInfrared.span){
// println("beam intersect, adding vector");
float resultantMagnitude = (PVector.sub(rightInfrared.beamEndPointsIntersect[i],rightInfrared.beamStartPoints[i]).mag() - rightInfrared.span)*w;
float resultantDirection = ang + HALF_PI;
ruleVector[n].set(resultantMagnitude*1*cos(resultantDirection),resultantMagnitude*1*sin(resultantDirection));
ruleVector[n].mult(1);
n+=1;
c+=1.0f;
}
}
}
void ruleTarget() {
w=Target_weight;
target_pos = waypoints.get(0);
PVector.sub(target_pos, pos, botDistVec);
if (botDistVec.mag()>1*fpixelsPerMeter) {
ruleVector[n].set(botDistVec.normalize().mult(w*tanh(((closeBoundary-botDistVec.mag()*3e-6)))));
// ruleVector[n].set(botDistVec.normalize().mult(-w));
stroke(0, 255, 0, 100);
n+=1;
c+=1.0f;
}else{
waypoints.remove(0);
}
PVector.sub(pos, goal_pos, botDistVec);
// if(!needNewTarget && botDistVec.mag()<1.4*fpixelsPerMeter || cells.get(cellIndex(cellPos(goal_pos))).probability>0.9 || cells.get(cellIndex(cellPos(goal_pos))).probability<0.1){
if(!needNewTarget && botDistVec.mag()<1.4*fpixelsPerMeter){
println("Bot " + botID + ". Requesting new target");
needNewTarget = true;
}
}
//return position
public void setPos(PVector newPos_) {
pos.set(newPos_);
}
public void setSize(float newSize_) {
botSizeReal = newSize_/100;
botSizePixels = fpixelsPerMeter*botSizeReal;
closeBoundary = botSizePixels + 0.5*fpixelsPerMeter;
detBoundary = botSizePixels + 35*fpixelsPerMeter;
}
public PVector pos() {
return pos;
}
public int id() {
return botID;
}
public PVector botHeading() {
return heading_vec;
}
}