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Copy pathCMakeLists.txt
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CMakeLists.txt
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cmake_minimum_required(VERSION 3.1)
macro(configure_files srcDir destDir)
message(STATUS "Configuring directory ${destDir}")
make_directory(${destDir})
file(GLOB templateFiles RELATIVE ${srcDir} ${srcDir}/*)
foreach(templateFile ${templateFiles})
set(srcTemplatePath ${srcDir}/${templateFile})
if(NOT IS_DIRECTORY ${srcTemplatePath})
message(STATUS "Configuring file ${templateFile}")
configure_file(
${srcTemplatePath}
${destDir}/${templateFile}
COPYONLY)
else()
configure_files(${srcTemplatePath} ${destDir}/${templateFile})
endif(NOT IS_DIRECTORY ${srcTemplatePath})
endforeach(templateFile)
endmacro(configure_files)
project(MineClone VERSION 0.1 DESCRIPTION "Minecraft Clone in C++" LANGUAGES CXX)
cmake_policy(SET CMP0072 NEW)
find_package(glfw3 3.3 REQUIRED)
find_package(GLEW REQUIRED)
find_package(OpenGL REQUIRED)
find_package(ZLIB REQUIRED)
add_executable(MineClone src/main.cpp src/game/game.cpp src/game/window.cpp src/game/renderer/gameobject.cpp src/game/renderer/shader.cpp src/game/renderer/camera.cpp src/game/world/chunk.cpp src/game/world/world.cpp src/game/world/blocktype.cpp src/game/utils/texturemanager.cpp src/game/models/models.cpp)
set(CMAKE_BUILD_TYPE Debug)
target_link_libraries(MineClone glfw OpenGL::GL GLEW::GLEW ZLIB::ZLIB)
target_compile_features(MineClone PUBLIC cxx_std_17)
configure_files(${CMAKE_CURRENT_SOURCE_DIR}/resources ${CMAKE_BINARY_DIR}/resources)