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CombatArcheryMovementDelay in sphere.ini is in seconds, not tenths of second #269

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DavideRei opened this issue Nov 23, 2022 · 0 comments

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@DavideRei
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// Delay (in tenths of second) to start next swing on Archery skill after the char stop moving (NOTE: this is only used when COMBATF_ARCHERYCANMOVE is disabled)
// Recommended values by era: pre-AOS=10, AOS=5, SE=2
CombatArcheryMovementDelay=10

If i create a new player (fresh player account) and try archery (i_bow weapon) once the player stop walking, he needs 10 seconds to start @Hittry, not 10 tenths of second.

Tested on last release x64, fresh install with client 7.0.7.1.

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