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Use AsyncStorage to remember the last event the speedsolver was practicing before quitting the app.
This would work by also writing to Async Storage whenever the event was changed via setSelectedEvent
setSelectedEvent
The text was updated successfully, but these errors were encountered:
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Use AsyncStorage to remember the last event the speedsolver was practicing before quitting the app.
This would work by also writing to Async Storage whenever the event was changed via
setSelectedEvent
The text was updated successfully, but these errors were encountered: