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singleflight.go
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singleflight.go
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package valkey
import (
"context"
"sync"
"time"
)
type call struct {
ts time.Time
ch chan struct{}
cn int
mu sync.Mutex
}
func (c *call) Do(ctx context.Context, fn func() error) error {
c.mu.Lock()
c.cn++
ch := c.ch
if ch != nil {
c.mu.Unlock()
if ctxCh := ctx.Done(); ctxCh != nil {
select {
case <-ch:
case <-ctxCh:
return ctx.Err()
}
} else {
<-ch
}
return nil
}
ch = make(chan struct{})
c.ch = ch
c.mu.Unlock()
return c.do(ch, fn)
}
func (c *call) LazyDo(threshold time.Duration, fn func() error) {
c.mu.Lock()
ch := c.ch
if ch != nil {
c.mu.Unlock()
return
}
ch = make(chan struct{})
c.ch = ch
c.cn++
ts := c.ts
c.mu.Unlock()
time.Sleep(time.Until(ts.Add(threshold)))
go c.do(ch, fn)
}
func (c *call) do(ch chan struct{}, fn func() error) (err error) {
err = fn()
c.mu.Lock()
c.ch = nil
c.cn = 0
c.ts = time.Now()
c.mu.Unlock()
close(ch)
return
}
func (c *call) suppressing() int {
c.mu.Lock()
defer c.mu.Unlock()
return c.cn
}