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Godot version: 3.5.rc5 OS/device including version: win10 pc/3.65 enso ps vita Issue description: when exporting vpk it's not installing through vitashell with error 0xfffffffe. As I looked in vpk missing param.sfo file. Steps to reproduce: Editor > Manage editor templates > Install from file > Choose .tpz template downloaded from github Project > Export > Add preset "PS Vita" > Choose icon (8 bit palette 128x128) > Export project without debug mode Minimal reproduction project: Test blank project
The text was updated successfully, but these errors were encountered:
I got the same install error and I fixed it by turning on Import ETC2. Following the tutorial on this site https://homebrew-psvita.blogspot.com/search/label/building_VPK
Next it's turn to: Click on Search and type "ETC2" Then click on VRAM compression and mark the box "Import ETC2"
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Godot version:
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3.5.rc5
OS/device including version:
win10 pc/3.65 enso ps vita
Issue description:
when exporting vpk it's not installing through vitashell with error 0xfffffffe. As I looked in vpk missing param.sfo file.
Steps to reproduce:
Editor > Manage editor templates > Install from file > Choose .tpz template downloaded from github
Project > Export > Add preset "PS Vita" > Choose icon (8 bit palette 128x128) > Export project without debug mode
Minimal reproduction project:
Test blank project
The text was updated successfully, but these errors were encountered: