Amazon Chime SDK Project Board
Note: If building with the SDK source code, the
development
branch contains bleeding-edge changes that may not build with the publically available Chime media library or may not be as stable as public releases.
The Amazon Chime SDK for Android makes it easy to add collaborative audio calling, video calling, and screen share viewing features to Android applications by using the same infrastructure services that power meetings on the Amazon Chime service.
This Amazon Chime SDK for Android works by connecting to meeting session resources that you have created in your AWS account. The SDK has everything you need to build custom calling and collaboration experiences in your Android application, including methods to: configure meeting sessions, list and select audio devices, switch video devices, start and stop screen share viewing, receive callbacks when media events occur such as volume changes, and manage meeting features such as audio mute and video tile bindings.
We also have an Amazon Chime SDK Project Board where you can find community requests and their statuses.
To get started, see the following resources:
And review the following guides:
- API Overview
- Getting Started
- Frequently Asked Questions (FAQ)
- Custom Video Sources, Processors, and Sinks
- Video Pagination with Active Speaker-Based Policy
- Content Share
- Meeting Events
- Event Ingestion
- Configuring Remote Video Subscription
- Background Video Filters
NOTE: If you just want to run demo application, skip to Running the demo app
The Mobile SDKs for Android could be downloaded from the Maven Central repository, by integrated into your Android project's Gradle files, or you can be directly embedded via .aar files.
For the purpose of setup, your project's root folder will be referred to as root
.
To obtain the dependencies from Maven, add the dependencies to your app's (module-level) build.gradle
.
Update build.gradle
in root/app
and add the following under dependencies
:
dependencies {
implementation 'software.aws.chimesdk:amazon-chime-sdk-media:$MEDIA_VERSION'
implementation 'software.aws.chimesdk:amazon-chime-sdk:$SDK_VERSION'
}
The version numbers could be obtained from the latest release.
If you don't need video and content share functionality, or software video codec support, you could use amazon-chime-sdk-media-no-video-codecs
instead to reduce size. Exclude the usage of amazon-chime-sdk-media
module and/or amazon-chime-sdk-machine-learning
module from the transitive dependency of amazon-chime-sdk
:
dependencies {
implementation 'software.aws.chimesdk:amazon-chime-sdk-media-no-video-codecs:$MEDIA_VERSION'
implementation ('software.aws.chimesdk:amazon-chime-sdk:$MEDIA_VERSION') {
exclude module: 'amazon-chime-sdk-media'
exclude module: 'amazon-chime-sdk-machine-learning'
}
}
Projects can now build Arm and x86 targets, which may be useful if bundling an app. x86 targets will not function and are not intended to be installed or run on any x86 device or emulator. Important: Only Arm devices are supported.
If you need non-functional x86 stubs in the media binary in order to bundle your app, you can append -x86-stub
to your chosen media dependency. For example:
dependencies {
implementation 'software.aws.chimesdk:amazon-chime-sdk-media-no-video-codecs-x86-stub:$MEDIA_VERSION'
implementation ('software.aws.chimesdk:amazon-chime-sdk:$MEDIA_VERSION') {
exclude module: 'amazon-chime-sdk-media'
exclude module: 'amazon-chime-sdk-machine-learning'
}
}
To include the SDK binaries in your own project, follow these steps.
Download amazon-chime-sdk
and amazon-chime-sdk-media
binaries from the latest release.
If you like to use more machine learning features, e.g. background blur/replacement, also download the amazon-chime-sdk-machine-learning
binary from the latest release. Otherwise, you can ignore all references to amazon-chime-sdk-machine-learning
in the instructions below.
If you don't need video and content share functionality, or software video codec support, you could use amazon-chime-sdk-media-no-video-codecs
instead of amazon-chime-sdk-media
to exclude software video codecs support and reduce size. If you do, you can treat all references to amazon-chime-sdk-media
as amazon-chime-sdk-media-no-video-codecs
in the instructions below.
Projects can now build Arm and x86 targets, which may be useful if bundling an app. x86 targets will not function and are not intended to be installed or run on any x86 device or emulator. Important: Only Arm devices are supported.
If you need non-functional x86 stubs combined with fully functional arm architectures in order to bundle your app, you can use amazon-chime-sdk-media-x86-stub
or amazon-chime-sdk-media-no-video-codecs-x86-stub
media binaries and substitute them for amazon-chime-sdk-media
references in the instructions below.
NOTE: We do not support mixing and matching binaries from different releases.
Unzip them and copy the aar files to root/app/libs
Update build.gradle
in root
by adding the following under repositories
in allprojects
:
allprojects {
repositories {
jcenter()
flatDir {
dirs 'libs'
}
}
}
Update build.gradle
in root/app
and add the following under dependencies
:
implementation(name: 'amazon-chime-sdk', ext: 'aar')
implementation(name: 'amazon-chime-sdk-media', ext: 'aar')
If you are using amazon-chime-sdk-machine-learning
library, then add below statement as well under dependencies
:
implementation(name: 'amazon-chime-sdk-machine-learning', ext: 'aar')
Update build.gradle
in root/app
under compileOptions
:
compileOptions {
sourceCompatibility JavaVersion.VERSION_1_8
targetCompatibility JavaVersion.VERSION_1_8
}
NOTE: This is just to run demo application and use SDK as code instead of aar library.
To run the demo application, follow these steps.
NOTE: Please make sure that you are running on ARM supported devices (real devices) or simulator with arm supported. We do not support x86 currently, so simulators with x86 will not work.
Deploy the serverless demo from amazon-chime-sdk-js, which returns https://xxxxx.xxxxx.xxx.com/Prod/
Provide https://xxxxx.xxxxx.xxx.com/Prod/
for mobile demo app.
Download amazon-chime-sdk-media
binary from the latest release.
Download amazon-chime-sdk-machine-learning
binary for machine learning features.
Unzip and copy the aar files to amazon-chime-sdk-android/amazon-chime-sdk/libs
Update test_url
in strings.xml
at the path amazon-chime-sdk-android/app/src/main/res/values
with the URL of the serverless demo deployed in Step 1.
NOTE: use
https://xxxxx.xxxxx.xxx.com/Prod/
If you discover a potential security issue in this project we ask that you notify AWS/Amazon Security via our vulnerability reporting page. Please do not create a public GitHub issue.
- Starting a session
- Device
- Audio
- Video
- Screen and content share
- Metrics
- Data Message
- Stopping a session
- Amazon Voice Focus
- Custom Video Source
- Background Blur and Replacement
You need to start the meeting session to start sending and receiving audio.
Start a session with default configurations:
meetingSession.audioVideo.start()
Start a session with custom configurations:
meetingSession.audioVideo.start(audioVideoConfiguration)
These configurations are available in audioVideoConfiguration
:
audioMode
audioDeviceCapabilities
audioStreamType
audioRecordingPresetOverride
enableAudioRedundancy
reconnectTimeoutMs
AudioMode: The default audio format is Stereo/48KHz i.e Stereo Audio with 48KHz sampling rate (Stereo48K). Other supported audio formats include Mono/48KHz (Mono48K) or Mono/16KHz (Mono16K). You can specify a non-default audio mode in AudioVideoConfiguration
, and then start the meeting session.
AudioDeviceCapabilities: The default audio device capabilities are to have both the audio input and output devices enabled (InputAndOutput
), i.e. both microphone and speaker are enabled. InputAndOutput
will require MODIFY_AUDIO_SETTINGS
and RECORD_AUDIO
permissions. Other options are OutputOnly
(microphone disabled and speaker enabled; requires MODIFY_AUDIO_SETTINGS
permission) and None
(both microphone and speaker disabled; does not require any audio permissions).
AudioStreamType: The default value is VoiceCall
. The available options are VoiceCall
and Music
, they are equivalent of STREAM_VOICE_CALL
and STREAM_MUSIC
respectively in AudioManager. This configuration is for addressing the audio volume issue on Oculus Quest 2. If you don't know what it is, you probably don't need to worry about it. For more information, please refer to Android documentation: STREAM_VOICE_CALL, STREAM_MUSIC.
Note: Even though there are more available stream options in Android, currently only STREAM_VOICE_CALL and STREAM_MUSIC are supported in Amazon Chime SDK for Android.
AudioRecordingPresetOverride: The default value is None
. The available options are None
, Generic
, Camcorder
, VoiceRecognition
and VoiceCommunication
. These are equivalent to the options
mentioned here under Android AudioRecorder configuration.
EnableAudioRedundancy: The default value is true. When enabled, the SDK will send redundant audio data on detecting packet loss to help reduce its effects on audio quality. More details can be found in the Redundant Audio section.
ReconnectTimeoutMs: The default value is 180,000ms. Use this configuration to control the session reconnect timeout due to poor network condition.
Note: To avoid missing any events, add an observer before the session starts. You can remove the observer by calling meetingSession.audioVideo.removeAudioVideoObserver(observer).
val observer = object : AudioVideoObserver {
override fun onAudioSessionStartedConnecting(reconnecting: Boolean) {
if (reconnecting) {
// e.g. the network connection is dropped
}
}
override fun onAudioSessionStarted(reconnecting: Boolean) {
// Meeting session starts.
// Can use realtime, devices APIs.
}
override fun onAudioSessionDropped(reconnecting: Boolean) {}
override fun onAudioSessionStopped(sessionStatus: MeetingSessionStatus) {
// See the "Stopping a session" section for details.
}
override fun onAudioSessionCancelledReconnect() {}
override fun onConnectionRecovered() {}
override fun onConnectionBecamePoor() {}
override fun onVideoSessionStartedConnecting() {}
override fun onVideoSessionStarted(sessionStatus: MeetingSessionStatus) {
// Video session starts.
// Can use video APIs.
}
override fun onVideoSessionStopped(sessionStatus: MeetingSessionStatus) {}
}
meetingSession.audioVideo.addAudioVideoObserver(observer)
List available audio devices for the meeting.
val audioDevices = meetingSession.audioVideo.listAudioDevices()
// A list of MediaDevice objects
audioDevices.forEach {
logger.info(TAG, "Device type: ${it.type}, label: ${it.label}")
}
Note: You should call chooseAudioDevice after the session started, or it'll be a no-op. You should also call chooseAudioDevice with one of the devices returned from listAudioDevices.
// Filter out OTHER type which is currently not supported for selection
val audioDevices = meetingSession.audioVideo.listAudioDevices().filter {
it.type != MediaDeviceType.OTHER)
}
val device = /* An item from audioDevices */
meetingSession.audioVideo.chooseAudioDevice(device)
Note: switchCamera() is a no-op if you are using a custom camera capture source. Please refer to the Custom Video for more details.
Switch between the front or back camera on the device, if available.
meetingSession.audioVideo.switchCamera()
Add a DeviceChangeObserver
to receive a callback when a new audio device connects or when an audio device disconnects. onAudioDeviceChanged
includes an updated device list.
val observer = object: DeviceChangeObserver {
override fun onAudioDeviceChanged(freshAudioDeviceList: List<MediaDevice>) {
// A list of updated MediaDevice objects
freshAudioDeviceList.forEach {
logger.info(TAG, "Device type: ${it.type}, label: ${it.label}")
}
}
}
meetingSession.audioVideo.addDeviceChangeObserver(observer)
Note:
getActiveAudioDevice
API requires API level 24 or higher.
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) {
val activeAudioDevice = meetingSession.audioVideo.getActiveAudioDevice()
}
For lower API levels, builders can achieve the same by tracking the selected device with the following logic:
var activeAudioDevice: MediaDevice? = null
override fun onAudioDeviceChanged(freshAudioDeviceList: List<MediaDevice>) {
val device = /* An item from freshAudioDeviceList */
meetingSession.audioVideo.chooseAudioDevice(device)
activeAudioDevice = device // Update current device
}
When joining a meeting, each configuration will have a default if not explicitly specified when starting the audio session.
- Supported AudioMode options: Mono/16KHz, Mono/48KHz, and Stereo/48KHz. Default is Stereo/48KHz.
- Supported AudioDeviceCapabilities options: Input and Output, Output Only, and None. Default is Input and Output.
- Supported AudioStreamType options: VoiceCall and Music. Default is VoiceCall
- Supported AudioRecordingPresetOverride options: None, Generic, Camcorder, VoiceRecognition and VoiceCommunication. Default is None.
- Supported enableAudioRedundancy options: true and false. Default is true.
- Supported reconnectTimeoutMs values: Integers greater than or equal to 0. Default is 180,000.
meetingSession.audioVideo.start() // starts the audio video session with defaults mentioned above
meetingSession.audioVideo.start(audioVideoConfiguration) // starts the audio video session with the specified [AudioVideoConfiguration]
Note: So far, you've added observers to receive device and session lifecycle events. In the following use cases, you'll use the real-time API methods to send and receive volume indicators and control mute state.
val muted = meetingSession.audioVideo.realtimeLocalMute() // returns true if muted, false if failed
val unmuted = meetingSession.audioVideo.realtimeLocalUnmute() // returns true if unmuted, false if failed
Use case 10. Add an observer to receive realtime events such as volume changes/signal change/muted status attendees.
You can use this to build real-time indicators UI and get them updated for changes delivered by the array.
Note: These callbacks will only include the delta from the previous callback.
val observer = object : RealtimeObserver {
override fun onVolumeChanged(volumeUpdates: Array<VolumeUpdate>) {
volumeUpdates.forEach { (attendeeInfo, volumeLevel) ->
logger.info(TAG, "${attendeeInfo.attendeeId}'s volume changed: " +
$volumeLevel // Muted, NotSpeaking, Low, Medium, High
)
}
}
override fun onSignalStrengthChanged(signalUpdates: Array<SignalUpdate>) {
signalUpdates.forEach { (attendeeInfo, signalStrength) ->
logger.info(TAG, "${attendeeInfo.attendeeId}'s signal strength changed: " +
$signalStrength // None, Low, High
)
}
}
override fun onAttendeesJoined(attendeeInfo: Array<AttendeeInfo>) {
attendeeInfo.forEach { logger.info(TAG, "${attendeeInfo.attendeeId} joined the meeting") }
}
override fun onAttendeesLeft(attendeeInfo: Array<AttendeeInfo>) {
attendeeInfo.forEach { logger.info(TAG, "${attendeeInfo.attendeeId} left the meeting") }
}
override fun onAttendeesDropped(attendeeInfo: Array<AttendeeInfo>) {
attendeeInfo.forEach { logger.info(TAG, "${attendeeInfo.attendeeId} dropped from the meeting") }
}
override fun onAttendeesMuted(attendeeInfo: Array<AttendeeInfo>) {
attendeeInfo.forEach { logger.info(TAG, "${attendeeInfo.attendeeId} muted") }
}
override fun onAttendeesUnmuted(attendeeInfo: Array<AttendeeInfo>) {
attendeeInfo.forEach { logger.info(TAG, "${attendeeInfo.attendeeId} unmuted") }
}
}
meetingSession.audioVideo.addRealtimeObserver(observer)
You can use the onActiveSpeakerDetected
event to enlarge or emphasize the most active speaker’s video tile if available. By setting the scoreCallbackIntervalMs
and implementing onActiveSpeakerScoreChanged
, you can receive scores of the active speakers periodically.
val observer = object : ActiveSpeakerObserver {
override fun onActiveSpeakerDetected(attendeeInfo: Array<AttendeeInfo>) {
if (attendeeInfo.isNotEmpty()) {
logger.info(TAG, "${attendeeInfo[0].attendeeId} is the most active speaker")
}
}
// Set to receive onActiveSpeakerScoreChanged event at interval of 1s
override val scoreCallbackIntervalMs: Int? get() = 1000
override fun onActiveSpeakerScoreChanged(scores: Map<AttendeeInfo, Double>) {
val scoreString = scores.map { entry -> "${entry.key.attendeeId}: ${entry.value}" }.joinToString(",")
logger.info(TAG, "Scores of active speakers are: $scoreString")
}
}
// Calculating the active speaker base on the SDK provided policy, you can provide any custom algorithm
meetingSession.audioVideo.addActiveSpeakerObserver(DefaultActiveSpeakerPolicy(), observer)
Note: You'll need to bind the video to a
VideoRenderView
to render it.A local video tile can be identified using the
isLocalTile
property.A content video tile can be identified using the
isContent
property. See Screen and content share.A tile is created with a new tile ID when the same remote attendee restarts the video.
You can find more details on adding/removing/viewing video from Building a meeting application on android using the Amazon Chime SDK.
You can call startRemoteVideo
to start receiving remote videos, as this doesn’t happen by default.
meetingSession.audioVideo.startRemoteVideo()
stopRemoteVideo
stops receiving remote videos and triggers onVideoTileRemoved
for existing remote videos.
meetingSession.audioVideo.stopRemoteVideo()
val observer = object : VideoTileObserver {
override fun onVideoTileAdded(tileState: VideoTileState) {
// Ignore local video (see View local video), content video (seeScreen and content share)
if(tileState.isLocalTile || tileState.isContent) return
val videoRenderView = /* a VideoRenderView object in your application to show the video */
meetingSession.audioVideo.bindVideoView(videoRenderView, tileState.tileId)
}
override onVideoTileRemoved(tileState: VideoTileState) {
// unbind video view to stop viewing the tile
audioVideo.unbindVideoView(tileState.tileId)
}
}
meetingSession.audioVideo.addVideoTileObserver(observer)
For more advanced video tile management, take a look at Video Pagination.
// Use internal camera capture for the local video
meetingSession.audioVideo.startLocalVideo()
// Use internal camera capture and set configuration for the video, e.g. maxBitRateKbps
// If maxBitRateKbps is not set, it will be self adjusted depending on number of users and videos in the meeting
// This can be called multiple times to dynamically adjust video configuration
val localVideoConfig = LocalVideoConfiguration(600)
meetingSession.audioVideo.startLocalVideo(localVideoConfig)
// You can switch camera to change the video input device
meetingSession.audioVideo.switchCamera()
// Or you can inject custom video source for local video, see custom video guide
meetingSession.audioVideo.stopLocalVideo()
val observer = object : VideoTileObserver {
override fun onVideoTileAdded(tileState: VideoTileState) {
// onVideoTileAdded is called after startLocalVideo
val localVideoRenderView = /* a VideoRenderView object to show local video */
if (tileState.isLocalTile) {
audioVideo.bindVideoView(localVideoRenderView, tileState.tileId)
}
}
override onVideoTileRemoved(tileState: VideoTileState) {
// onVideoTileRemoved is called after stopLocalVideo
if (tileState.isLocalTile) {
logger.info(TAG, "Local video is removed")
audioVideo.unbindVideoView(tileState.tileId)
}
}
}
meetingSession.audioVideo.addVideoTileObserver(observer)
Note: When you or other attendees share content (e.g., screen capture or any other VideoSource object), the content attendee (attendee-id#content) joins the session and shares content as if a regular attendee shares a video.
For example, your attendee ID is "my-id". When you call
meetingSession.audioVideo.startContentShare
, the content attendee "my-id#content" will join the session and share your content.
val observer = object : ContentShareObserver {
override fun onContentShareStarted() {
logger.info(TAG, "Content share started")
}
override fun onContentShareStopped(status: ContentShareStatus) {
logger.info(TAG, "Content share stopped with status ${status.statusCode}")
}
}
meetingSession.audioVideo.addContentShareObserver(observer)
val contentShareSource = /* a ContentShareSource object, can use DefaultScreenCaptureSource for screen share or any subclass with custom video source */
// ContentShareSource object is not managed by SDK, builders need to start, stop, release accordingly
meetingSession.audioVideo.startContentShare(contentShareSource)
You can set configuration for content share, e.g. maxBitRateKbps. Actual quality achieved may vary throughout the call depending on what system and network can provide.
val contentShareConfig = LocalVideoConfiguration(200)
meetingSession.audioVideo.startContentShare(contentShareSource, contentShareConfig)
See Content Share for more details.
meetingSession.audioVideo.stopContentShare()
Chime SDK allows two simultaneous content shares per meeting. Remote content shares will trigger onVideoTileAdded
, while local share will not. To render the video for preview, add a VideoSink
to the VideoSource
in the ContentShareSource
.
val observer = object : VideoTileObserver {
override fun onVideoTileAdded(tileState: VideoTileState) {
if (tileState.isContent) {
// tileState.attendeeId is formatted as "attendee-id#content"
val attendeeId = tileState.attendeeId
// Get the attendee ID from "attendee-id#content"
val baseAttendeeId = DefaultModality(attendeeId).base()
logger.info(TAG, "$baseAttendeeId is sharing screen")
val contentVideoRenderView = /* a VideoRenderView object in your application to show the content video */
meetingSession.audioVideo.bindVideoView(contentVideoRenderView, tileState.tileId)
}
}
override onVideoTileRemoved(tileState: VideoTileState) {
// unbind video view to stop viewing the tile
meetingSession.audioVideo.unbindVideoView(tileId)
}
}
meetingSession.audioVideo.addVideoTileObserver(observer)
See ObservableMetric
for more available metrics and to monitor audio, video, and content share quality.
val observer = object: MetricsObserver {
override fun onMetricsReceived(metrics: Map<ObservableMetric, Any>) {
metrics.forEach { (metricsName, metricsValue) ->
logger.info(TAG, "$metricsName : $metricsValue")
}
}
}
meetingSession.audioVideo.addMetricsObserver(observer)
You can receive real-time messages from multiple topics after starting the meeting session.
Note: Data messages sent from local participant will not trigger this callback unless it's throttled.
val YOUR_ATTENDEE_ID = meetingSession.configuration.credentials.attendeeId
val observer = object: DataMessageObserver {
override fun onDataMessageReceived(dataMessage: DataMessage) {
// A throttled message is returned by backend
if (!dataMessage.throttled) {
logger.info(TAG, "[${dataMessage.timestampMs}][{$dataMessage.senderAttendeeId}] : ${dataMessage.text()}")
}
}
// You can subscribe to multiple topics.
const val DATA_MESSAGE_TOPIC = "chat"
meetingSession.audioVideo.addRealtimeDataMessageObserver(DATA_MESSAGE_TOPIC, observer)
You can send real time message to any topic, to which the observers that have subscribed will be notified.
Note: Topic needs to be alpha-numeric and it can include hyphen and underscores. Data cannot exceed 2kb and lifetime is optional but positive integer.
const val DATA_MESSAGE_TOPIC = "chat"
const val DATA_MESSAGE_LIFETIME_MS = 1000
// Send "Hello Chime" to any subscribers who are listening to "chat" topic with 1 seconds of lifetime
meetingSession.audioVideo.realtimeSendDataMessage(
DATA_MESSAGE_TOPIC,
"Hello Chime",
DATA_MESSAGE_LIFETIME_MS
)
Note: Make sure to remove all the observers and release resources you have added to avoid any memory leaks.
val observer = object: AudioVideoObserver {
override fun onAudioSessionStopped(sessionStatus: MeetingSessionStatus) {
// This is where meeting ended.
// You can do some clean up work here.
}
override fun onVideoSessionStopped(sessionStatus: MeetingSessionStatus) {
// This will be invoked as well.
}
}
meetingSession.audioVideo.addAudioVideoObserver(observer)
meetingSession.audioVideo.stop()
Amazon Voice Focus reduces the background noise in the meeting for better meeting experience. For more details, see Amazon Voice Focus.
val enbabled = meetingSession.audioVideo.realtimeSetVoiceFocusEnabled(true) // enabling Amazon Voice Focus successful
val disabled = meetingSession.audioVideo.realtimeSetVoiceFocusEnabled(false) // disabling Amazon Voice Focus successful
Custom video source allows you to control the video, such as applying a video filter. For more details, see Custom Video.
Background Blur/Replacement allows you to apply blur on or replace background of your video with an image. For more details, see BackgroundFilter.
Starting from version 0.18.3, the SDK starts sending redundant audio data to our servers on detecting packet loss to help reduce its effect on audio quality. Redundant audio packets are only sent out for packets containing active audio, i.e. speech or music. This may increase the bandwidth consumed by audio to up to 3 times the normal amount depending on the amount of packet loss detected. The SDK will automatically stop sending redundant data if it hasn't detected any packet loss for 5 minutes.
If you need to disable this feature, you can do so through the AudioVideoConfiguration before starting the session.
meetingSession.audioVideo.start(AudioVideoConfiguration(enableAudioRedundancy = false))
While there is an option to disable the feature, we recommend keeping it enabled for improved audio quality. One possible reason to disable it might be if your customers have very strict bandwidth limitations.
Refer to General FAQ for Amazon Chime SDK.
Applications can get logs from Chime SDK by passing instances of Logger when creating MeetingSession. Amazon Chime SDK has some default implementations of logger that your application can use, such as ConsoleLogger which logs into console. ConsoleLogger
is set to INFO
level as default. Therefore, in order to get all logs, including media logs, create logger by following:
val logger = ConsoleLogger(LogLevel.VERBOSE)
The SDK uses OpenSL ES underneath which requires the setting of recording presets while opening the connection to the microphone device. We have discovered that there isn't a specific preset value that works well on all possible android devices. The SDK uses a default preset of VoiceCommunication
which we have arrived at after running some tests on the devices in our possession. If this default preset does not work and is leading to the remote party not being able to hear you, please try starting the session with a different recording preset by specifying audioRecordingPresetOverride
in the AudioVideoConfiguration
that is passed into the start API.
// Creating a config where the preset is overriden with Generic (for example)
val audioVideoConfig = AudioVideoConfiguration(audioRecordingPresetOverride = AudioRecordingPresetOverride.Generic)
// Start Audio Video
audioVideo.start(audioVideoConfig)
The use of background replacement is subject to additional notice. You and your end users are responsible for all Content (including any images) uploaded for use with background replacement, and must ensure that such Content does not violate the law, infringe or misappropriate the rights of any third party, or otherwise violate a material term of your agreement with Amazon (including the documentation, the AWS Service Terms, or the Acceptable Use Policy).
Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.