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如何将人的关节信息映射到动画人物上? #38

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sunbin1357 opened this issue Jun 8, 2021 · 2 comments
Open

如何将人的关节信息映射到动画人物上? #38

sunbin1357 opened this issue Jun 8, 2021 · 2 comments

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@sunbin1357
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您好,我看到你们的视频里,将人的关节信息映射到了动物身上,从而驱动动物。人和动画人物的躯干长度比例都不同,这个是如何做到的呢?还是说只是将人身上获取的旋转角直接给动画人物?
image

@Shimingyi
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你好,这个demo不是用的我们的技术实现的,视频里的这个部分是描述的是现在motion capture的一些基本设置。
躯干长度、比例、拓扑结构不一样的情况下,需要先进行一次 motion retargeting, 你可以参考一下我们组的这个项目 Deep-motion-editing

@sunbin1357
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Deep-motion-editing这个项目我有关注过,他好像对in the wild的数据不太友好。你们组有将pose estimation和 motion retargeting结合起来做成一种端到端的模型吗?或者说这么做有什么难点吗?

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