-
-
Notifications
You must be signed in to change notification settings - Fork 3
Expand file tree
/
Copy pathlogger.rs
More file actions
768 lines (667 loc) · 25.7 KB
/
Copy pathlogger.rs
File metadata and controls
768 lines (667 loc) · 25.7 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
use std::{
collections::HashMap,
sync::{atomic::AtomicUsize, Arc},
};
use azalea::{
app::{App, Plugin, Update},
block::BlockTrait,
client_chat::ChatReceivedEvent,
disconnect::DisconnectEvent,
ecs::prelude::*,
entity::{inventory::Inventory, LocalEntity},
local_player::TabList,
packet::{game::ReceiveGamePacketEvent, login::ReceiveLoginPacketEvent},
pathfinder::Pathfinder,
player::GameProfileComponent,
prelude::Resource,
protocol::packets::game::ClientboundGamePacket,
registry::builtin::EntityKind,
Vec3,
};
use serenity::json::json;
use crate::prelude::*;
/// Event type identifiers for webhook logging.
#[derive(Clone, Copy, Debug, Eq, Hash, PartialEq)]
enum EventType {
PlayerJoin,
PlayerLeave,
PlayerEnter,
PlayerExit,
PlayerCommand,
PlayerPearl,
PlayerBreak,
PlayerPlace,
PearlMissing,
PearlPathFailed,
PearlReturn,
AutoWhitelistAdd,
PlayerChat,
ServerDisconnect,
ServerReconnect,
ServerError,
}
/// A client that sends webhook messages with round-robin URL selection.
#[derive(Resource)]
pub struct WebhookClient {
/// Per-event-type configuration.
configs: Arc<HashMap<EventType, EventConfig>>,
/// Global fallback URLs (used when event-specific webhooks is empty).
global_urls: Arc<Vec<String>>,
/// Round-robin index for the global URL list.
global_index: Arc<AtomicUsize>,
}
#[derive(Clone)]
struct EventConfig {
enabled: bool,
urls: Vec<String>,
/// Optional custom block filter for break/place events.
blocks: Option<Vec<String>>,
}
impl WebhookClient {
fn new(configs: HashMap<EventType, EventConfig>, global_urls: Vec<String>) -> Self {
Self {
configs: Arc::new(configs),
global_urls: Arc::new(global_urls),
global_index: Arc::new(AtomicUsize::new(0)),
}
}
/// Get the URLs to use for a given event type, falling back to global URLs.
fn get_urls(&self, event_type: EventType) -> Option<Arc<Vec<String>>> {
let config = self.configs.get(&event_type)?;
if !config.enabled {
return None;
}
// Use event-specific URLs if configured, otherwise fall back to global
Some(if config.urls.is_empty() {
Arc::clone(&self.global_urls)
} else {
Arc::new(config.urls.clone())
})
}
/// Get the custom block filter for a given event type.
fn get_blocks(&self, event_type: EventType) -> Option<Vec<String>> {
self.configs.get(&event_type).and_then(|c| c.blocks.clone())
}
/// Send a message to Discord via webhook (non-blocking).
fn send(&self, event_type: EventType, content: String) {
self.send_with_block(event_type, &content, None::<&str>, None);
}
/// Send a block-related message with custom block filtering.
fn send_with_block(
&self,
event_type: EventType,
content: &str,
block_id: Option<&str>,
blocks: Option<&[String]>,
) {
let urls = match self.get_urls(event_type) {
Some(urls) if !urls.is_empty() => urls,
_ => return, /* Disabled or no URLs */
};
// Check block filter for break/place events
if let (Some(block_id), Some(block_list)) = (block_id, blocks) {
if !is_logged_block(block_id, Some(block_list)) {
return; /* Block not in filter list */
}
}
let idx = self
.global_index
.fetch_add(1, std::sync::atomic::Ordering::Relaxed);
let url = urls[idx % urls.len()].clone();
let content = content.to_string();
tokio::task::spawn_local({
async move {
if let Err(e) = Self::post_webhook(&url, &content) {
error!("Failed to send webhook: {e}");
}
}
});
}
fn post_webhook(url: &str, content: &str) -> anyhow::Result<()> {
let payload = WebhookPayload { content };
ureq::post(url).send_json(json!(payload))?;
Ok(())
}
}
/// Log events to Discord via webhooks with round-robin URL distribution.
pub struct LoggerPlugin;
impl Plugin for LoggerPlugin {
fn build(&self, app: &mut App) {
let global_settings = match app.world().get_resource::<GlobalSettings>() {
Some(settings) => settings.clone(),
None => return,
};
let config = &global_settings.logger;
if config.webhooks.is_empty() {
return; /* No webhooks configured */
}
let event_types = &config.event;
let mut event_configs: HashMap<EventType, EventConfig> = HashMap::new();
macro_rules! add_event {
($etype:ident, $cfg:expr, $blocks:expr) => {{
event_configs.insert(
EventType::$etype,
EventConfig {
enabled: $cfg.enabled,
urls: $cfg.webhooks.clone().unwrap_or_default(),
blocks: $blocks,
},
);
}};
}
add_event!(PlayerJoin, event_types.player_join, None);
add_event!(PlayerLeave, event_types.player_leave, None);
add_event!(PlayerEnter, event_types.player_enter, None);
add_event!(PlayerExit, event_types.player_exit, None);
add_event!(PlayerCommand, event_types.player_command, None);
add_event!(PlayerPearl, event_types.player_pearl, None);
add_event!(PlayerBreak, event_types.player_break, event_types.player_break.blocks.clone());
add_event!(PlayerPlace, event_types.player_place, event_types.player_place.blocks.clone());
add_event!(PearlMissing, event_types.pearl_missing, None);
add_event!(PearlPathFailed, event_types.pearl_path_failed, None);
add_event!(PearlReturn, event_types.pearl_return, None);
add_event!(AutoWhitelistAdd, event_types.auto_whitelist_add, None);
add_event!(PlayerChat, event_types.player_chat, None);
add_event!(ServerDisconnect, event_types.server_disconnect, None);
add_event!(ServerReconnect, event_types.server_reconnect, None);
add_event!(ServerError, event_types.server_error, None);
app.insert_resource(WebhookClient::new(event_configs, config.webhooks.clone()))
.add_systems(
Update,
(
Self::handle_add_entity_packets,
Self::handle_auto_whitelist_add_events,
Self::handle_block_break_packets,
Self::handle_block_update_packets,
Self::handle_chat_received_events,
Self::handle_cmd_events,
Self::handle_disconnect_events,
Self::handle_login_packets,
Self::handle_pearl_goto_events,
Self::handle_pearl_missing_events,
Self::handle_pearl_path_failed_events,
Self::handle_pearl_return_events,
Self::handle_player_info_remove_packets,
Self::handle_player_info_update_packets,
Self::handle_remove_entities_packets,
Self::handle_server_error_events,
Self::handle_server_reconnect_events,
),
);
}
}
impl LoggerPlugin {
fn handle_add_entity_packets(
mut packet_events: MessageReader<ReceiveGamePacketEvent>,
query: Query<(&TabList, &GameProfileComponent)>,
webhook: Option<Res<WebhookClient>>,
) {
let Some(webhook) = webhook else {
return;
};
for event in packet_events.read() {
let ClientboundGamePacket::AddEntity(packet) = event.packet.as_ref() else {
continue;
};
if packet.entity_type != EntityKind::Player {
continue;
}
let Ok((tab_list, game_profile)) = query.get(event.entity) else {
continue;
};
let Some((_, player_info)) = tab_list.iter().find(|(uuid, _)| uuid == &&packet.uuid)
else {
continue;
};
let username = game_profile.name.clone();
let player_name = player_info.profile.name.clone();
let content = format!("[{username}] {player_name} has entered visual range.");
webhook.send(EventType::PlayerEnter, content);
}
}
fn handle_block_break_packets(
mut packet_events: MessageReader<ReceiveGamePacketEvent>,
query: Query<(&BlockStates, &GameProfileComponent)>,
webhook: Option<Res<WebhookClient>>,
) {
let Some(webhook) = webhook else {
return;
};
for event in packet_events.read() {
let ClientboundGamePacket::BlockDestruction(packet) = event.packet.as_ref() else {
continue;
};
let Ok((block_states, game_profile)) = query.get(event.entity) else {
continue;
};
let Some(block_state) = block_states.0.get(&packet.pos) else {
continue;
};
let block = Box::<dyn BlockTrait>::from(*block_state);
if !is_logged_block(&block.id(), None) {
continue;
}
let block_name = block.as_block_kind();
let username = game_profile.name.clone();
let content = format!("[{username}] {block_name:?} was mined in visual range.");
let blocks = webhook.get_blocks(EventType::PlayerBreak);
if !is_logged_block(&block.id(), blocks.as_deref()) {
continue;
}
webhook.send_with_block(
EventType::PlayerBreak,
&content,
Some(&block.id()),
blocks.as_ref().map(|b| b.as_slice()),
);
}
}
fn handle_block_update_packets(
mut packet_events: MessageReader<ReceiveGamePacketEvent>,
query: Query<&GameProfileComponent>,
webhook: Option<Res<WebhookClient>>,
) {
let Some(webhook) = webhook else {
return;
};
for event in packet_events.read() {
let ClientboundGamePacket::BlockUpdate(packet) = event.packet.as_ref() else {
continue;
};
let Ok(game_profile) = query.get(event.entity) else {
continue;
};
let block = Box::<dyn BlockTrait>::from(packet.block_state);
if !is_logged_block(&block.id(), None) {
continue;
}
let block_name = block.as_block_kind();
let username = game_profile.name.clone();
let content = format!("[{username}] {block_name:?} was placed in visual range.");
let blocks = webhook.get_blocks(EventType::PlayerPlace);
if !is_logged_block(&block.id(), blocks.as_deref()) {
continue;
}
webhook.send_with_block(
EventType::PlayerPlace,
&content,
Some(&block.id()),
blocks.as_ref().map(|b| b.as_slice()),
);
}
}
fn handle_cmd_events(
mut cmd_events: MessageReader<CmdEvent>,
query: Query<&GameProfileComponent>,
webhook: Option<Res<WebhookClient>>,
) {
let Some(webhook) = webhook else {
return;
};
for event in cmd_events.read() {
let Some(entity) = event.entity else {
continue;
};
let Ok(game_profile) = query.get(entity) else {
continue;
};
let username = game_profile.name.clone();
let sender = match &event.sender {
CmdSender::Minecraft(_) => "console".to_string(),
#[cfg(feature = "bot")]
CmdSender::Discord(user_id) => format!("discord:{user_id}"),
#[cfg(feature = "api")]
CmdSender::ApiServer(_) => "api".to_string(),
};
let cmd_name = match event.cmd {
Cmds::Interact(_) => "/interact",
Cmds::Join(_) => "/join",
Cmds::Leave(_) => "/leave",
Cmds::Pearl(_) => "/pearl",
Cmds::Playtime(_) => "/playtime",
Cmds::Seen(_) => "/seen",
Cmds::Whitelist(_) => "/whitelist",
};
let args: String = event.args.iter().cloned().collect::<Vec<_>>().join(" ");
let content = if args.is_empty() {
format!("[{username}] ran `{cmd_name}` ({sender})")
} else {
format!("[{username}] ran `{cmd_name} {args}` ({sender})")
};
webhook.send(EventType::PlayerCommand, content);
}
}
fn handle_disconnect_events(
mut events: MessageReader<DisconnectEvent>,
query: Query<&GameProfileComponent>,
webhook: Option<Res<WebhookClient>>,
) {
let Some(webhook) = webhook else {
return;
};
for event in events.read() {
let Ok(game_profile) = query.get(event.entity) else {
continue;
};
let username = game_profile.name.clone();
let content = match &event.reason {
Some(reason) if reason.to_string().starts_with(ZENITH_PREFIX) => {
format!("[{username}] Disabling AutoReconnect")
}
Some(reason) => format!("[{username}] left the game. | {}", reason.to_string()),
None => format!("[{username}] disconnected."),
};
webhook.send(EventType::PlayerLeave, content);
}
}
fn handle_login_packets(
mut events: MessageReader<ReceiveLoginPacketEvent>,
query: Query<&GameProfileComponent>,
webhook: Option<Res<WebhookClient>>,
) {
let Some(webhook) = webhook else {
return;
};
for event in events.read() {
let Ok(game_profile) = query.get(event.entity) else {
continue;
};
let username = &game_profile.name;
let content = format!("[{username}] joined the game.");
webhook.send(EventType::PlayerJoin, content);
}
}
fn handle_pearl_goto_events(
mut pearl_events: MessageReader<PearlGotoEvent>,
query: Query<(&GameProfileComponent, &LocalSettings)>,
stasis_chambers: Res<StasisChambers>,
webhook: Option<Res<WebhookClient>>,
) {
let Some(webhook) = webhook else {
return;
};
for event in pearl_events.read() {
let Ok((game_profile, local_settings)) = query.get(event.entity) else {
continue;
};
let username = game_profile.name.clone();
let location = &local_settings.auto_pearl.location;
let count = stasis_chambers
.0
.values()
.filter(|c| c.owner_uuid == event.0.owner_uuid)
.count();
let content = if count <= local_settings.auto_pearl.pearl_limit {
format!("[{username}] pearl at `{location}` pulled ({count} remaining)")
} else {
format!(
"[{username}] pearl at `{location}` pulled (over limit: {count}/{})",
local_settings.auto_pearl.pearl_limit
)
};
webhook.send(EventType::PlayerPearl, content);
}
}
fn handle_player_info_remove_packets(
mut packet_events: MessageReader<ReceiveGamePacketEvent>,
query: Query<(&PlayerProfiles, &GameProfileComponent)>,
webhook: Option<Res<WebhookClient>>,
) {
let Some(webhook) = webhook else {
return;
};
for event in packet_events.read() {
let ClientboundGamePacket::PlayerInfoRemove(packet) = event.packet.as_ref() else {
continue;
};
let Ok((player_profiles, game_profile)) = query.get(event.entity) else {
continue;
};
for profile_uuid in &packet.profile_ids {
let Some((_, player_profile)) = player_profiles
.0
.iter()
.find(|(_, profile)| profile.uuid == *profile_uuid)
else {
continue;
};
let username = game_profile.name.clone();
let player_name = player_profile.name.clone();
let content = format!("[{username}] {player_name} logged out in visual range.");
webhook.send(EventType::PlayerExit, content);
}
}
}
fn handle_player_info_update_packets(
mut packet_events: MessageReader<ReceiveGamePacketEvent>,
query: Query<(&PlayerProfiles, &GameProfileComponent)>,
webhook: Option<Res<WebhookClient>>,
) {
let Some(webhook) = webhook else {
return;
};
for event in packet_events.read().cloned() {
let ClientboundGamePacket::PlayerInfoUpdate(packet) = event.packet.as_ref() else {
continue;
};
if !packet.actions.add_player {
continue;
}
let Ok((player_profiles, game_profile)) = query.get(event.entity) else {
continue;
};
let profiles: Vec<_> = packet
.entries
.clone()
.into_iter()
.filter_map(|info| {
player_profiles.0.iter().find(|(_, profile)| {
profile.uuid == info.profile.uuid && info.display_name.is_some()
})
})
.collect();
for (_, player_profile) in profiles {
let username = game_profile.name.clone();
let player_name = player_profile.name.clone();
let content = format!("[{username}] {player_name} joined in visual range.");
webhook.send(EventType::PlayerEnter, content);
}
}
}
fn handle_remove_entities_packets(
mut packet_events: MessageReader<ReceiveGamePacketEvent>,
query: Query<(&PlayerProfiles, &GameProfileComponent)>,
webhook: Option<Res<WebhookClient>>,
) {
let Some(webhook) = webhook else {
return;
};
for event in packet_events.read() {
let ClientboundGamePacket::RemoveEntities(packet) = event.packet.as_ref() else {
continue;
};
let Ok((player_profiles, game_profile)) = query.get(event.entity) else {
continue;
};
for entity_id in &packet.entity_ids {
let Some(player_profile) = player_profiles.0.get(entity_id) else {
continue;
};
let username = game_profile.name.clone();
let player_name = player_profile.name.clone();
let content = format!("[{username}] {player_name} has exited visual range.");
webhook.send(EventType::PlayerExit, content);
}
}
}
fn handle_pearl_missing_events(
mut pearl_pull_events: MessageReader<PearlPullEvent>,
query: Query<(&Inventory, &GameProfileComponent), With<LocalEntity>>,
webhook: Option<Res<WebhookClient>>,
) {
let Some(webhook) = webhook else {
return;
};
for event in pearl_pull_events.read() {
let Ok((inventory, game_profile)) = query.get(event.entity) else {
continue;
};
let username = game_profile.name.clone();
// Check if there are any ender pearls left in the inventory
let pearl_count: i32 = inventory
.menu()
.slots()
.iter()
.filter(|s| s.kind() == azalea::registry::builtin::ItemKind::EnderPearl)
.map(|s| s.count())
.sum();
if pearl_count == 0 {
let content = format!(
"[{username}] out of ender pearls at `{pos}`",
username = username,
pos = event.block_pos
);
webhook.send(EventType::PearlMissing, content);
}
}
}
fn handle_pearl_path_failed_events(
mut pearl_goto_events: MessageReader<PearlGotoEvent>,
query: Query<&Pathfinder, With<LocalEntity>>,
webhook: Option<Res<WebhookClient>>,
) {
let Some(webhook) = webhook else {
return;
};
for event in pearl_goto_events.read() {
let Ok(pathfinder) = query.get(event.entity) else {
continue;
};
// Path failed: pathfinder already has a goal (previous goto still running)
if pathfinder.goal.is_some() {
let content = format!(
"[{username}] pearl path failed (busy) at `{location}`",
username = "pending",
location = event.block_pos
);
webhook.send(EventType::PearlPathFailed, content);
}
}
}
fn handle_pearl_return_events(
mut pearl_goto_events: MessageReader<PearlGotoEvent>,
query: Query<&GameProfileComponent, With<LocalEntity>>,
webhook: Option<Res<WebhookClient>>,
) {
let Some(webhook) = webhook else {
return;
};
for event in pearl_goto_events.read() {
let Ok(game_profile) = query.get(event.entity) else {
continue;
};
let username = game_profile.name.clone();
// Return to idle goal after pearl pull
if event.idle_goal.coords != Vec3::ZERO {
let content = format!(
"[{username}] pearl return to idle at ({}, {}, {})",
event.idle_goal.coords.x,
event.idle_goal.coords.y,
event.idle_goal.coords.z
);
webhook.send(EventType::PearlReturn, content);
}
}
}
fn handle_auto_whitelist_add_events(
mut packet_events: MessageReader<ReceiveGamePacketEvent>,
mut global_settings: ResMut<GlobalSettings>,
webhook: Option<Res<WebhookClient>>,
) {
let Some(webhook) = webhook else {
return;
};
for event in packet_events.read() {
let ClientboundGamePacket::AddEntity(packet) = event.packet.as_ref() else {
continue;
};
if packet.entity_type != azalea::registry::builtin::EntityKind::Player {
continue;
}
if global_settings.users.contains_key(&packet.uuid) {
continue;
}
if global_settings.whitelist_in_range {
global_settings.users.insert(packet.uuid, User::default());
if let Err(error) = global_settings.save() {
error!("Failed to save global settings: {error}");
}
let content = format!("[auto] {uuid} added to whitelist (whitelist_in_range)", uuid = packet.uuid);
webhook.send(EventType::AutoWhitelistAdd, content);
}
}
}
fn handle_chat_received_events(
mut chat_events: MessageReader<ChatReceivedEvent>,
query: Query<(&GameProfileComponent, &TabList), With<LocalEntity>>,
webhook: Option<Res<WebhookClient>>,
) {
let Some(webhook) = webhook else {
return;
};
for event in chat_events.read() {
let Ok((game_profile, _tab_list)) = query.get(event.entity) else {
continue;
};
let username = game_profile.name.clone();
let content = format!("[{username}] chat: {}", event.packet.content());
webhook.send(EventType::PlayerChat, content);
}
}
fn handle_server_reconnect_events(
mut events: MessageReader<ReceiveLoginPacketEvent>,
query: Query<&GameProfileComponent>,
webhook: Option<Res<WebhookClient>>,
) {
let Some(webhook) = webhook else {
return;
};
for event in events.read() {
let Ok(game_profile) = query.get(event.entity) else {
continue;
};
let username = game_profile.name.clone();
let content = format!("[{username}] reconnected to server");
webhook.send(EventType::ServerReconnect, content);
}
}
fn handle_server_error_events(
mut packet_events: MessageReader<ReceiveGamePacketEvent>,
query: Query<&GameProfileComponent, With<LocalEntity>>,
webhook: Option<Res<WebhookClient>>,
) {
let Some(webhook) = webhook else {
return;
};
for event in packet_events.read() {
// Detect disconnect/error packets
if let ClientboundGamePacket::Disconnect(packet) = event.packet.as_ref() {
let Ok(game_profile) = query.get(event.entity) else {
continue;
};
let username = game_profile.name.clone();
let reason = packet.reason.to_string();
let content = if reason.is_empty() {
format!("[{username}] server error: disconnected (no reason)")
} else {
format!("[{username}] server error: {reason}")
};
webhook.send(EventType::ServerError, content);
}
}
}
}
#[derive(serde::Serialize)]
struct WebhookPayload<'a> {
content: &'a str,
}