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org.shadowblip.Input.Gamepad.xml
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org.shadowblip.Input.Gamepad.xml
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<!DOCTYPE node PUBLIC "-//freedesktop//DTD D-BUS Object Introspection 1.0//EN"
"http://www.freedesktop.org/standards/dbus/1.0/introspect.dtd">
<node>
<interface name="org.freedesktop.DBus.Peer">
<method name="Ping">
</method>
<method name="GetMachineId">
<arg type="s" direction="out"/>
</method>
</interface>
<interface name="org.freedesktop.DBus.Properties">
<method name="Get">
<arg name="interface_name" type="s" direction="in"/>
<arg name="property_name" type="s" direction="in"/>
<arg type="v" direction="out"/>
</method>
<method name="Set">
<arg name="interface_name" type="s" direction="in"/>
<arg name="property_name" type="s" direction="in"/>
<arg name="value" type="v" direction="in"/>
</method>
<method name="GetAll">
<arg name="interface_name" type="s" direction="in"/>
<arg type="a{sv}" direction="out"/>
</method>
<!--
Emits the `org.freedesktop.DBus.Properties.PropertiesChanged` signal.
-->
<signal name="PropertiesChanged">
<arg name="interface_name" type="s"/>
<arg name="changed_properties" type="a{sv}"/>
<arg name="invalidated_properties" type="as"/>
</signal>
</interface>
<interface name="org.freedesktop.DBus.Introspectable">
<method name="Introspect">
<arg type="s" direction="out"/>
</method>
</interface>
<interface name="org.shadowblip.Input.Gamepad">
<!--
Name of the DBus device
-->
<property name="Name" type="s" access="read"/>
</interface>
</node>