Play an emote or scenario
local scully_emotemenu = exports.scully_emotemenu
local variant = 2
local emoteData = {
Animation = 'base',
Dictionary = 'amb@world_human_leaning@male@wall@back@mobile@base',
Options = {
Flags = {
Loop = true
},
Props = {
{
Bone = 28422,
Name = 'prop_phone_ing',
Placement = {
vector3(0.000000, 0.000000, 0.000000),
vector3(0.000000, 0.000000, 0.000000),
},
Variant = 0,
Variations = {0, 1, 2, 3, 4, 5, 6, 7}
}
}
}
}
scully_emotemenu:playEmote(emoteData, variant) -- Variant is optional.