diff --git a/index.html b/index.html
new file mode 100644
index 0000000..a473fb9
--- /dev/null
+++ b/index.html
@@ -0,0 +1,193 @@
+
+
+
+
+
+ Snake Game
+
+
+
+
+
+
+
+
diff --git a/snake_game.py b/snake_game.py
new file mode 100644
index 0000000..0ca06de
--- /dev/null
+++ b/snake_game.py
@@ -0,0 +1,142 @@
+import tkinter as tk
+import random
+from flask import Flask, render_template
+
+class SnakeGame:
+ def __init__(self, root, width=400, height=400, delay=100):
+ self.root = root
+ self.root.title("Snake Game")
+ self.canvas = tk.Canvas(root, width=width, height=height, bg="black")
+ self.canvas.pack()
+ self.root.bind("", self.on_key_press)
+
+ self.width = width
+ self.height = height
+ self.delay = delay
+
+ self.snake = [(100, 100), (90, 100), (80, 100)]
+ self.direction = "Right"
+
+ self.food = self.create_food()
+
+ self.score = 0
+ self.high_score = 0
+
+ self.game_over = False
+ self.update()
+
+ def on_key_press(self, event):
+ key = event.keysym
+ directions = ["Up", "Down", "Left", "Right"]
+
+ if key in directions:
+ opposite_directions = {"Up": "Down", "Down": "Up", "Left": "Right", "Right": "Left"}
+ if key != opposite_directions[self.direction]:
+ self.direction = key
+
+ def create_food(self):
+ x = random.randint(1, (self.width - 10) // 10) * 10
+ y = random.randint(1, (self.height - 10) // 10) * 10
+ return x, y
+
+ def draw_snake(self):
+ self.canvas.delete("snake")
+ for segment in self.snake:
+ x, y = segment
+ self.canvas.create_rectangle(x, y, x + 10, y + 10, fill="white", tags="snake")
+
+ def draw_food(self):
+ x, y = self.food
+ self.canvas.create_rectangle(x, y, x + 10, y + 10, fill="red", tags="food")
+
+ def draw_score(self):
+ self.canvas.delete("score")
+ self.canvas.create_text(
+ 50,
+ 10,
+ text=f"Score: {self.score} High Score: {self.high_score}",
+ fill="white",
+ anchor="nw",
+ font=("Helvetica", 10),
+ tags="score",
+ )
+
+ def check_collision(self):
+ head = self.snake[0]
+ if (
+ head[0] < 0
+ or head[0] >= self.width
+ or head[1] < 0
+ or head[1] >= self.height
+ or head in self.snake[1:]
+ ):
+ self.game_over = True
+
+ def update(self):
+ if not self.game_over:
+ self.move()
+ self.check_collision()
+ self.check_food_collision()
+ self.draw_snake()
+ self.draw_food()
+ self.draw_score()
+ self.root.after(self.delay, self.update)
+ else:
+ self.canvas.create_text(
+ self.width // 2,
+ self.height // 2,
+ text=f"Game Over\nYour Score: {self.score}\nClick to Restart",
+ fill="white",
+ font=("Helvetica", 16),
+ tags="game_over",
+ )
+ self.update_high_score()
+ self.canvas.bind("", self.restart)
+
+ def move(self):
+ head = list(self.snake[0])
+ if self.direction == "Up":
+ head[1] -= 10
+ elif self.direction == "Down":
+ head[1] += 10
+ elif self.direction == "Left":
+ head[0] -= 10
+ elif self.direction == "Right":
+ head[0] += 10
+ self.snake = [tuple(head)] + self.snake[:-1]
+
+ def check_food_collision(self):
+ if self.snake[0] == self.food:
+ self.snake.append(self.snake[-1])
+ self.canvas.delete("food") # Remove the food from the canvas
+ self.food = self.create_food()
+ self.draw_food() # Draw the new food
+ self.score += 10
+
+ def update_high_score(self):
+ if self.score > self.high_score:
+ self.high_score = self.score
+
+ def restart(self, event):
+ self.canvas.delete("food") # Remove all food from the canvas
+ self.snake = [(100, 100), (90, 100), (80, 100)]
+ self.direction = "Right"
+ self.food = self.create_food()
+ self.score = 0
+ self.game_over = False
+ self.canvas.delete("game_over")
+ self.update()
+
+if __name__ == "__main__":
+ root = tk.Tk()
+ game = SnakeGame(root)
+ root.mainloop()
+
+app = Flask(__name__)
+
+@app.route('/')
+def index():
+ return render_template('index.html')
+
+if __name__ == '__main__':
+ app.run(debug=True)