_Issue automatically imported from old repo: https://github.com/EmbarkStudios/rust-gpu/issues/1106_ _Old labels: t: bug_ _Originally creatd by LegNeato on 2023-12-06T03:16:14Z_ --- I ported the shadertoy shader from https://www.shadertoy.com/view/tsXBzS to rust-gpu (code at https://github.com/LegNeato/rust-gpu/tree/fractal). When I run it, shadertoy on the web is way faster than rustgpu + wgpu locally, even with a small window. This is the command I am running: ```sh cargo run --release --bin wgpu_runner -- -s FractalPyramid ``` I'm on a MacBook Pro with an M1 Pro on macOS 13.5.2.