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Fix code links (#54)
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blog/2024-11-25-optimizing-matmul/index.md

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@@ -23,7 +23,7 @@ his blog post!
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:::tip
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The complete runnable code can be [found on
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GitHub](https://github.com/Rust-GPU/rust-gpu.github.io/tree/main/blog/2024-11-21-optimizing-matrix-mul/code).
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GitHub](https://github.com/Rust-GPU/rust-gpu.github.io/tree/main/blog/2024-11-25-optimizing-matmul/code).
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:::
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@@ -307,7 +307,7 @@ leave the "fancier" experiments for another time.
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I didn't include performance numbers as I have a different machine than Zach. The
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complete runnable code can be [found on
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GitHub](https://github.com/Rust-GPU/rust-gpu.github.io/tree/main/blog/2024-11-21-optimizing-matrix-mul/code)
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GitHub](https://github.com/Rust-GPU/rust-gpu.github.io/tree/main/blog/2024-11-25-optimizing-matmul/code)
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and you can run the benchmarks yourself with `cargo bench`.
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:::tip
@@ -325,7 +325,7 @@ my time was spent with concerns that were not specifically about writing GPU cod
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example, deciding how much to abstract vs how much to make the code easy to follow, if
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everything should be available at runtime or if each kernel should be a compilation
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target, etc. [The
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code](https://github.com/Rust-GPU/rust-gpu.github.io/tree/main/blog/2024-11-21-optimizing-matrix-mul/code)
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code](https://github.com/Rust-GPU/rust-gpu.github.io/tree/main/blog/2024-11-25-optimizing-matmul/code)
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is not _great_ as it is still blog post code!
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My background is not in GPU programming, but I do have Rust experience. I joined the

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