For a list of all implemented Rules go here
Count: 5
Disable raids
Whether raids are disabled
- Type:
boolean
- Default value:
false
- Required options:
true
,false
- Categories:
GAMERULE
,MOBS
Forgive dead players
Angered neutral mobs stop being angry when the targeted player dies nearby
- Type:
boolean
- Default value:
true
- Required options:
true
,false
- Categories:
GAMERULE
,MOBS
Entity cramming threshold
The maximum number of pushable entities a mob or player can push, before taking 3 suffocation damage per half-second.
Setting to 0 or lower disables the rule.
Damage affects survival-mode or adventure-mode players, and all mobs but bats. Pushable entities include non-spectator-mode players, any mob except bats, as well as boats and minecarts.
- Type:
int
- Default value:
24
- Suggested options:
0
,12
,24
,100
- Categories:
GAMERULE
,MOBS
Allow destructive mob actions
Whether creepers, zombies, endermen, ghasts, withers, ender dragons, rabbits, sheep, villagers, silverfish, snow golems, and end crystals should be able to change blocks and whether mobs can pick up items, which also disables bartering
This also affects the capability of zombie-like creatures like zombified piglins and drowned to pathfind to turtle eggs
- Type:
boolean
- Default value:
true
- Required options:
true
,false
- Categories:
GAMERULE
,MOBS
Universal anger
Angered neutral mobs attack any nearby player, not just the player that angered them. Works best if forgiveDeadPlayers
is disabled
- Type:
boolean
- Default value:
false
- Required options:
true
,false
- Categories:
GAMERULE
,MOBS