For a list of all implemented Rules go here
Count: 7
- blockExplosionDropDecay
- doEntityDrops
- doMobLoot
- doTileDrops
- mobExplosionDropDecay
- projectilesCanBreakBlocks
- tntExplosionDropDecay
In block interaction explosions, some blocks won't drop their loot
Some of the drops from blocks destroyed by explosions caused by block interactions are lost in the explosion.
- Type:
boolean
- Default value:
true
- Required options:
true
,false
- Categories:
DROPS
,GAMERULE
Drop entity equipment
Controls drops from minecarts (including inventories), item frames, boats, etc.
- Type:
boolean
- Default value:
true
- Required options:
true
,false
- Categories:
DROPS
,GAMERULE
Drop mob loot
Controls resource drops from mobs, including experience orbs
- Type:
boolean
- Default value:
true
- Required options:
true
,false
- Categories:
DROPS
,GAMERULE
Drop blocks
Controls resource drops from blocks, including experience orbs
- Type:
boolean
- Default value:
true
- Required options:
true
,false
- Categories:
DROPS
,GAMERULE
In mob explosions, some blocks won't drop their loot
Some of the drops from blocks destroyed by explosions caused by mobs are lost in the explosion.
- Type:
boolean
- Default value:
true
- Required options:
true
,false
- Categories:
DROPS
,GAMERULE
Projectiles can break blocks
Controls whether impact projectiles will destroy blocks that are destructible by them
- Type:
boolean
- Default value:
true
- Required options:
true
,false
- Categories:
DROPS
,GAMERULE
In TNT explosions, some blocks won't drop their loot
Some of the drops from blocks destroyed by explosions caused by TNT are lost in the explosion.
- Type:
boolean
- Default value:
false
- Required options:
true
,false
- Categories:
DROPS
,GAMERULE